We have talked a lot about great and terrible MMO expansions in the past, but most often, we approach such conversations from our personal enjoyment. However, there’s another way to look at expansions, and that’s to evaluate them in hindsight and point to ones that gave their titles the greatest boost and added the most value and useful features to the game. Now that we have the advantage of being able to look at expansions over time, which would you say helped out an MMO the most? Which gave that game a great bump in population, interest, and long-term success? Every morning, the Massively Overpowered writers team up with mascot Mo to ask MMORPG players pointed questions about the massively multiplayer online roleplaying genre. Grab a mug of your preferred beverage and take a stab at answering the question posed in today’s Daily Grind! SHARE THIS ARTICLE … [Read more...] about The Daily Grind: Which expansion helped out an MMO the most?
or will there be? do you mean that you can win against a veteran by better skill synergy with your character or some kind of lucky composition against their skill composition? or you just mean 0 power gap. I mean its stupid for me. I am not against the idea that i write above but if you mean 0 power gap like scaling : lv1 skill damage -> 200 lv3 skill damage -> 205 it comes real bad to me. well i have no idea about details. but i can say that playing long time this game should be having some kind of target. Otherwise i feel like it will be very empty gameplay. And lack of roleplay. What we will do? all the time fight others and walk and kill monsters for nothing? we should be focusing on some kind of things for our improvements or build. Suggestion : For example : lets say we have lighning skill. i made it lv3 by learning. Now i want to master it. and i achieve that it has 3 different mastering type : 1) lighning now goes bolder and wider. 2) lighning now cant be focused on 1 … [Read more...] about why there never a power gap? some questions and suggestion to discuss
Trion Worlds this week as the California-based studio is hit with a round of layoffs just a few days after the launch of Defiance 2050 and nearly a month after acquiring Gazillion Entertainment. A total of 15 employees have been affected by the layoffs including ArcheAge Associate Producer Seraphina Brennan and QA/CSR Jessica Pate. Here’s Trion Worlds CEO Scott Hartsman’s official statement: “We've had to make the difficult decision to eliminate 15 positions throughout the company. We are extremely grateful for those who have been impacted for their hard work and contributions to Trion Worlds, and will be offering each of them severance benefits and job placement assistance. This is not related to the performance of the individuals affected nor of Trion Worlds as a whole, but was necessary to enable us to develop the upcoming projects that we have planned in the best ways possible.” In addition to the layoffs, ArcheAge Community Manager Joe “Muzzy” … [Read more...] about Trion Worlds Lays Off 15 Employees Including Archeage Associate Producer
Wizard City just got a major facelift with the release of the Wizard 101 July update. The overhauled features updated graphics for Wizard City, Unicorn Way, and Olde Town. The July update also introduces the revamped Character Creation, Character Selection, and Tutorials. NPC’s have also been given a makeover along with new talk animations. Players who prefer the old, less graphic-intensive visuals can revert to the original look by choosing Classic Mode in the Options menu.Aside from graphics, sounds and music have also been updated for the above areas. In addition, players can now change their appearance by visiting the Magic Mirror Shop in Wizard City’s Shopping District. There’s also a new quest to become a Photomancer which can be acquired by visiting Annie Shutterbug in the Commons.But wait, there’s more. The update also includes the Azteca fishing, three new Monstrology Animus types, re-balanced Bad Juju skill in PvP, and a number of bug fixes. … [Read more...] about Wizard City Gets A Graphical Makeover With The Wizard 101 July Update
i wonder how to make items and wear them in order... so will they also wont matter and wont bring any power gap? i am pretty much thinking about not having any kind of mid-range power gap between new started players and veterans is propably will be very empty gameplay. I dont mean about grinding. I mean items should matter at all. we should be having some kind of target at all.. what kind of weapons, armors there will be and will they matter at all? like giving passive bonuses and be important in our builds? … [Read more...] about How to create items, how will they effect gameplay.