There’s too much time in 10 years. In that time, we’ve started families, gone to school, traveled, loved, lost, replaced GPUs—all that human experience bundled up in a tidy, arbitrary package: decades. And for PC gaming, an artform and industry that doesn’t quit, it sure feels like a lot more than a decade fits into a decade. To reflect on this move into 2020 and a new era of PC gaming—a time that will surely be full of formless monstrosities and microtransactions, wonders beyond our wildest dreams and budgets—let’s look back at where we were 10 years ago. Join us as we go full David Attenborough and observe the PC gamer of 2009 and the state of our favorite hobby way back when. We’ll move through the state of hardware, the price of PC gaming, how we played, what we played, and the big questions we were asking about our biggest problems at the time. I can’t believe I had to do extensive research about something I lived 10 years ago. Time, man. What was considered a high-end PC around 2009?If you were looking for something to best Crysis, the benchmark for PC gaming graphics from 2007 through a chunk of the 2010s,… Read full this story
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