Though the realization of transplanted artificial intelligence is still a ways away, MindArk is preparing for the use of advanced AI data to create virtual avatars based on the consciousness of real people. The virtual world may just be the key to life after death, according to MindArk, the Swedish-based game developer. Entropia Universe may become a potential reality where human consciousness can be inserted into virtual characters, making it possible to continue to live on as an Avatar well after their human body has passed away. MindArk is closely following the work of scientists in the “Mind Uploading” field, which includes research from Princeton University, Oxford University, and other institutions. The company is already testing new technology to create more realistic gaming experiences and is establishing itself as a leader in the virtual space where digital consciousness can be paired with artificial intelligence. This will open new possibilities for … [Read more...] about MindArk Cultivating Online Immortality in Entropia Universe Through Advanced AI Research
Officially set to be announced in details tomorrow, Bandai Namco today released a teaser for its latest mobile game, Dragon Ball Legends. It is scheduled to be revealed with more information tomorrow via NicoNico, Japan’s top streaming site. For now, the official details include a yet-unknown launch date, will be available worldwide, and 7 in-game languages supported, including English, Japanese, French, Korean, Traditional Chinese, and German. At GDC 2018, Bandai Namco has already made a presentation of the game to the media. Dragon Ball Legends is 1 vs 1 mobile fighter which is focused on real-time action. Bandai Namco also touted the game’s stability and latency, showcasing a local fighter battling another located in Japan. Skills are replaced with cards, with players tapping freely unlocking to unlock the powerful combo system. Stay tuned tomorrow for more info! … [Read more...] about – Bandai Namco teases new mobile fighter
In a new interview, Blizzard's Jeff Kaplan has revealed that the company is looking for ways to implement AI to track and punish toxic Overwatch players, an issue that Kaplan and his team feel strongly about. So important, in fact, that content creation has been scaled back somewhat to give devs more time to adequately address the issue. Using AI may be just the ticket. "We've been experimenting with machine learning. We've been trying to teach our games what toxic language is, which is kinda fun. The thinking there is you don't have to wait for a report to determine that something's toxic. Our goal is to get it so you don't have to wait for a report to happen." The overall goal is, of course, to catch toxic behavior before it is even reported and to eventually eliminate, or see a great reduction in, the player reporting system which has its drawbacks with speed of reporting, punishment meted out and in the potential abuse by some players. Blizzard will start by 'teaching' its machines … [Read more...] about Blizzard Exploring How AI Can Target & Punish Toxic Players
Berlin-based game development studio, Klang, has secured a total of $5 Million in its second equity funding round to support the development of its AI-driven MMO simulation, Seed. The round – led by Makers Fund and including firstminute capital, Neoteny, Mosaic Ventures, and Novator – will be used to scale up the development team to work on the studio’s upcoming title, Seed. The new investors join existing backers Reid Hoffman (Greylock Partners), Joi Ito and David Helgason (Unity), as well as original investors London Venture Partners (LVP), and Adalsteinn Ottarson (Riot Games). “We’re extremely honored to receive the backing from these prestigious investors who have the faith in us to realize a dream that began over a decade ago. We believe Seed to be a vital part in the next generation of computer games, and it’s exciting to have their trust that we can turn this concept into a reality,” explained Mundi Vondi, CEO & … [Read more...] about Have You Heard Of AI Driven Simulation MMO Seed?
This week’s Star Citizen Around the Verse is only indirectly about Star Citizen. The episode instead centers on Squadron 42, which is either a separate game or the same game depending on which side of the lawsuit you fall on, but either way, updates for one are crossover updates for the other too. The S42 team says that lately it’s working on details for ships that are so big they basically have their own completely functional massive subway systems to help you get around them, something I can honestly say I’ve never seen in an MMO before, so that’ll be fun to see in the bigger game. ‘Course, if it takes that long to travel between areas on the ship subway, your character’s going to need a loaded mobiGlas device with some minigames to pass the time. Gems, anyone? The larger section of the episode focuses on flight AI. “This is a single-player affair,” CIG’s Sean Tracy says of S42 specifically, “so a lot of the heavy-lifting … [Read more...] about Star Citizen’s Around the Verse updates players on Squadron 42 and flight AI