Gaming analytics firm Superdataresearch just released their tables for the highest grossing games on PC, Console, and Mobile for the month of April 2018 today and Fortnite continues to bring in the big bucks. Fortnite was #5 on the PC list but took the #1 spot on console. All platforms combined (PC, Console, and mobile) the game made a whopping $297 million in April, 2018. League of Legends reclaimed it's #1 spot from Dungeon Fighter Online which displaced it last month. Tencent's Honor of Kings continues to be one of the highest grossing video games in the world thanks to its huge success in China. Last month Honor of Kings brought in $185 million, up from $171 million in march, and $149 million from last april. League of Legends was the #1 PC game in the world last year with ~$1.8 billion in total revenue. Fortnite will likely surpass League of Legends in total revenue this year once you add up all platforms and if it continues to grow, it may surpass League of Legends on PC as well. … [Read more...] about Highest Grossing Games of April, 2018
The impact of user created content, including such things as mods, maps, addons, and so on, can hardly be overstated. Entire genres have spawned from mods like Counter-Strike, Dota, and various Battle Royale modes. The dream of bringing the creativity and scale made possible by user generated content into the MMO genre has been around for years. Before Minecraft, Notch worked on a MMORPG called Wurm Online which offered a vast, modifiable world. Unfortunately, the complexity proved to limit its appeal to a niche audience. Since then, we've seen projects like EverQuest Next & Landmark burn out before even launching. Even more benign forms of user created content like add-ons seem to be on the decline. World of Warcraft, which launched way back in 2004, allowed users to customize not just the UI but to create add-ons which gave players access to a host of data including databases of items, auction house stats, and much more. While there are still some add-on friendly MMORPGs like … [Read more...] about The Weekly Raid: Can User Generated Content Work In MMOs?
Ever since the release of World of Warcraft in 2004, the vast majority of MMORPGs have followed the linear quest progression model. While MMORPGs have had questing long before WoW, they were often rare treats tied to lore or unique item. Progression was largely done the old fashioned way: exploration and killing monsters. Questing certainly proved to be a valuable addition for WoW, the questing-for-progress system has since become overused. It may have even outlived its usefulness. MMORPGs prior to World of Warcraft were extremely inaccessible. The linear questing system actually streamlined the genre, but it now serves as a barrier. Experienced gamers often take their prior knowledge of genre cliches for granted. We know we have to look out for the next '!' NPC after the tutorial. We know its almost useless to leave town, fight monsters, or just explore before finding that first quest giver. Not only is it important to find that first quest NPC, but its vital to never fall off that … [Read more...] about The Weekly Raid: How Can We Fix MMORPG Questing
On May 10, 2018 Nexon released their Q1 2018 earnings report. A more digestible Investor Presentation slide deck was also released and is filled with interesting charts and figures. The headline figures show that Nexon had a great quarter: revenues were up 21% year over year, due significantly to the stronger than expected results of Dungeon Fighter Online in China. Net income did even better, doubling from last year to a total of 46.6 billion yen (~$426 mil USD). As usual, Nexon's primary markets were China and Korea which accounted for 67% and 22% of total revenue respectively. More interestingly, Japan now accounts for a smaller share of total revenue at 3% than North America at 4% or Europe & Others (also 4%). As far as Nexon's Western lineup is concerned, mobile gaming revenues now make up a significant majority thanks to the acquisition of Pixelberry Studios. Pixelberry Studios is best known for 'Choices: Stories You Play' which is available on the App Store and on Google … [Read more...] about Nexon Releases First Quarter 2018 Earnings Report, DFO & MapleStory Still Top Earners
The English version of MapelStory 2 officially began its closed beta testing today (at 10AM PST) and it will run until May 16th. As with any highly anticipated beta launch there were some launch issues, but they got resolved pretty quickly. While there will be a wipe after closed beta testing, this is the first time players can try the official English version of the game. I've already put in 4 hours and so so far I'm having a lot of fun. The game feels incredibly polished and I love the super cute visuals. I'm also excited to see what kind of custom clothing people make in-game. Obviously adult content / violent stuff is prohibited but it looks like the game lets you do anything without manual approval, which is convenient but could cause problems during a wider release. If you're playing the beta and run into any bugs, make sure to submit them here! FacebookTwitterReddit Related … [Read more...] about MapleStory 2 CBT Begins Today, Will Run Until May 16