The Shroud of the Avatar team has published a new video featuring Nefario, "a powerful sorcerer of the Obsidian Order. He is part of a cabal of eight who are trying to fulfill the Dire Prophecies while "laying siege to the towns of Novia". The video was released as part of the latest Shroud of the Avatar weekly newsletter. Other items of note from the newsletter includes: new Skeleton Plunderers and Unicorns have been added the "making of" Shaminian Hills, a Tier 3 scene in the Midmaer region the "making of" Upper Tiers, a Tier 4 canyon in Verdantis the "making of" Wesend, a town in Verdantis Obsidian Order items including pavers Heraldry items Check out the full newsletter on the Shroud of the Avatar site. … [Read more...] about Trailer Offers a Peek at Nefario, Part of the Obsidian Order
It’s been over a month since I last checked in about Shroud of the Avatar. In that time, there’s been heated debate on our forums about Portalarium’s KickStarter-backed indie title, covering everything from the core mechanics, to whether it even qualifies as an MMO. I’ll be getting to both of those questions later on in this wrap-up, but it clearly demonstrates how divisive this is. One player’s perfect experience is another’s critical miss. advertisement That conflicting opinion can even be seen as far back as our ‘early access’ review. In August 2016, Markus Rohringer praised the diverse sandbox but was disappointed by dated visuals and minimal content. In the 18-plus months since that initial steam debut, has Richard Garriott and team managed to turn things around?The answer, predictably, is complicated. On the one hand, there’s now an abundance of content blended with an intriguing dialogue-based quest … [Read more...] about Does Classic Charm Make for an MMO Worth Playing?
If you've been looking at Earthlock, a new adventure RPG inspired by 90s era JRPGs, but have been wondering if it's the game for you, you're in luck. Snowcastle Games has just announced that it has released a free PC and Mac demo on Steam. EARTHLOCK takes the rich, linear story and turn-based combat of JRPGs and presents it a gorgeously realized, unique world, rich with history and lore. Battles are challenging, highly strategic affairs, whilst the game’s extensive crafting and perk system is crucial to success. The demo puts players in control of 6 different characters across its run-time, guiding them through the early stages of character building and team management. You begin playing as Ive, accompanied by her storm dog, Taika, before taking control of Amon and a few other unforgettable characters, each with their own unique abilities. Learn more on the Earthlock Steam page. If you're more interested in the full version, you can purchase the game for $30. … [Read more...] about Try-Before-You-Buy Demo Lands on Steam
Earthlock from Snowcastle Games is an absolute nostalgic joy to play. Originally launched as "Earthlock: Festival of Magic" over a year ago, the game has undergone significant improvements with a sort of "Director's Cut" on PC and the Switch, as well as other consoles. Feeling at once both reverential for classic 16-bit JRPGs and novel due to its western stylized setting and systems, Earthlock is a grand start to an RPG trilogy, and well worth the meagre price of admission. Read on for our full review. advertisement In development for nearly five years, and successfully kickstarted by Snowcastle a few years back, Earthlock: Festival of Magic is one of three planned chapters of the Earthlock trilogy. You, as Amon, journey across the planet of Umbra which stopped spinning thousands of cycles ago. Now, one side is perpetually hot and sun-ridden while the other is dark and cold. Amon stumbles upon a relic and an unlikely companion, which leads him on an adventure … [Read more...] about A Classic RPG, Finally on the Switch
The latest Sea of Thieves developer blog has been published on the official site to let players know that the team is closely monitoring "talking points" that are cropping up frequently in community discussions. Executive Producer Joe Neate has identified several and reveals both short- and long-term solutions the team is pursuing. Unsurprisingly, many of the hottest topics revolve around griefing. Spawn-Killing and Ship Respawns players are being "made more aware of scuttling" as an option to the die-respawn-die scenario where opponents stay above ships. The team is also looking into moving griefers to "other world instances" ships are now respawning further away from the ship that sunk them Matchmaking players have been actively working to find matchmaking options for a variety of scenarios including mic / no mic, same language, etc. Rare is looking into toggle options on whether crew can be open or invite-only and providing matchmaking on live mic status. In addition, they're … [Read more...] about Community Concerns Include Griefing, Cheating & Content