Hi guys! While I am eagerly waiting for the next spotlight and livestream, I was wondering why there are'nt too many new screenshots or artwork shown? Even in the media section of the main website. The artwork I can understand actually, it takes time for good art, its better for adding to the featured pages, and im sure your artists are busy drawing up backer rewards and such. But it would be nice if we could get some cool screenshots out of random in game things, just to wet the appetite, a slow trickle, possibly game models? May get people talking and active a bit more, some extra hype. Just a suggestion. Just need my fix i guess … [Read more...] about Development Screenshots and Artwork
Questions & Answers
Will there be some sort of system in place where you can check your character screen and it will have a log of who you killed/who killed you, when and how?Black Desert Online, but hopefully not as buggy. It would be a nice thing to be able to keep track of the basics, for PvP buffs tracking their kills, or other players just so they know who to look out for. Possibility in the future for some sort of Nemesis system maybe too. Just thoughts. … [Read more...] about Combat log for kills/who killed you?
I mean it's nice and fun not to grind, but what exactly does it entail? I am dying to read about implementation, I mean XP/grind replacement is decade (or two) overdue - but I hardly imagine alternative. Also abominations and angels. I love the idea, I was that bastard who left Freeport for Qeynos and then made people angry by the very appearance. … [Read more...] about When new information on knowledge system be revealed? Also flipping alignment.
Good Morning everyone. I've checked in topic "A compilation of everything we know about Fractured" (https://forum.fracturedmmo.com/topic/1612/a-compilation-of-everything-we-know-about-fractured/20) and did not find any relating post regarding ingame currency. Are there any news about it yet? BTW: I am not talking about the Dynamight Gold which is used for ingame shops to buy cosmetic items. I am talking about the currency our characters will use to purchase items in NPC's/player's shops, like weapons or food. It would be great (finally) to expierence a RPG where characters do not get spoiled with money, and because of that items just cost thousands of thousands ingame currency. No, seriously, it would be in fact awesome - especially if this game aims to be dynamic and wants players to create economy and society - if there will not be so much ingame currency loot/drops and one gold coin would be actually worth sth ingame. And therefore, trading/exchanging items for other items would … [Read more...] about Ingame Currency (Not talking about Dynamight Gold)
I've had a hunt around in the Everything we know about Fractured thread and the general search function, and I'm amazed I can't find anything on this. Someone must have asked this question already. Is my search-fu just that weak, or has this somehow not come up yet? Has there been any discussion around how player-owned buildings can be attacked or defended while the owners are offline? I'm interested in this from both angles, both as a future property owner and as a future plunderer. Because if there's an eclipse going on and I jump into Syndesia in an area where the owners of the local landscape are all offline, I still want to be able to cause a bit of mayhem while they're away. But at the same time, if I have a little desert lodge in Tartaros, it would be nice to at least have a chance to do something to defend it or recover from an attack that will inevitably happen while I'm offline, because demons gonna demon, obviously. What's the story? … [Read more...] about Defending buildings while offline?