Massively OP has a crack news team and clever columnists, but our team has always been wee and can’t possibly cover the whole genre given how big it’s grown lately. Let’s fix that! As we’ve been teasing since the holidays, we’re going on the hunt for some MMO specialists to join our crew and pump out solid content for our readers, especially in areas where we’re lacking. Here’s exactly what we’re looking for: A biweekly Elder Scrolls Online columnist (you will be alternating with Larry in Tamriel Infinium); A biweekly or monthly Black Desert columnist (you will be resurrecting our old Desert Nomad column); A biweekly columnist specializing in a broad spectrum of live and upcoming PvP-centric MMORPGs (like Crowfall, Ashes of Creation, Camelot Unchained, and Star Citizen but excepting EVE), potentially expanding to cover PvP in other MMO titles; A reliable freelancer who specializes in not-so-massive … [Read more...] about LFM: Massively Overpowered is hiring columnists and freelancers
It seems that Blizzard’s free(ish)-to-play digital TCG Hearthstone has hit a bit of a rough patch recently. According to PC Gamer, Blizzard COO Coddy Johnson said in the company’s now-infamous earnings call — which preceded the “bloodbath” of firings at Blizzard — that Hearthstone has “experienced sequential declines in net bookings from players making in-game purchases.” Obviously, players just aren’t as into Hearthstone as they used to be, and Lead Balance Designer August Dean Ayala wants players to tell him why. In a recent tweet, Ayala asked, “If Hearthstone used to be your main game but isn’t anymore, what would get you back?” The range of replies to Ayala’s question has varied wildly, though there seem to be some patterns emerging: Many players complain about meta stagnation, while others say there’s just not much of a reason to log on and play anymore. Many pro players have come out of the … [Read more...] about Blizzard wants to know why you’re not playing Hearthstone anymore
With open beta right around the corner, The Division 2 is hoping to make a strong impression on the gaming community and make inroads with new fans. And while nobody’s going to be blasting up to the endgame in the beta, Ubisoft is encouraging fans to look ahead to the high-level activities that will come when the title goes live. The Division 2 says that “the rules will change” with its endgame, which includes a new Black Tusk faction, character specializations, raids, five world tiers, living world activities, faction strongholds, clan projects, and of course, a new Dark Zone. Check out the endgame trailer after the break and see if it stirs up some interest in taking back the U.S. capitol from what we assume are Vogons or some other alien race. No? Just crazy people? All right then. The open beta will take place from March 1st through the 4th. … [Read more...] about The Division 2 has plenty to keep you occupied at endgame
Last night’s devastating news that NCsoft was forcing Guild Wars 2 developer ArenaNet to make major layoffs definitely shook me, even more than the Blizzard layoffs, which at least seemed tuned to redirecting staff into content for games. Everything I’ve heard suggests to me that ArenaNet got Paragonned – that Guild Wars 2 was doing fine for itself but wasn’t able to carry the financial weight of so many unannounced projects, hence the axe. Of course, Guild Wars 2, unlike City of Heroes, is at least escaping with its head. I saw a lot of folks last night bemoaning the death of MMOs or the bubble bursting for video games, but how many times have we heard that over the last decade? At least every month? Addressing the AAA bubble and race to the bottom was one of the first things I did when we re-founded this site four years ago, and it’s on my mind always because obviously without online games Massively OP doesn’t exist. But games like World … [Read more...] about The Daily Grind: So how worried are you about Guild Wars 2?
The latest edition of Final Fantasy XIV’s annual Little Ladies’ Day event will get you properly equipped for a trip to San Francisco, as you’ll be able to wear some flowers in your hair. You’ll also be able to summon flowers for fireworks and have some rather non-flower-based dining room dishes. The event preview is up now, with the event itself starting up next week on February 28th. Meanwhile, director and producer Naoki Yoshida has had a recent interview with Kotaku discussing the implementation of the game’s first limited job, Blue Mage. Yoshida explains that the goal with this and future limited jobs isn’t designing a job to be limited, but to find what makes a job fun and distinct and seeing if that makes it a poor fit within the normal job structure. Players can expect more level bumps, more blue magic, and more Masked Carnivale challenges for Blue Mage moving into the next expansion, since it doesn’t need to wait for a new … [Read more...] about Final Fantasy XIV prepares for Little Ladies’ Day while Naoki Yoshida talks about the design of Blue Mage