The Sidewalks Roll Up This holiday is considerably different than most. Always there is a natural flow to the events, but due to my Aunt needing dialysis it has completely changed the order of things. Traditionally last night I would have been up with my family, as they have always celebrated on Christmas Eve. Traditionally we would go to “midnight mass” that actually happened about 7 pm, and then retire to my grandmothers house afterwards for awkward conversation and eventually even more awkward gift exchange. During this my uncles would get into the cherished conversation of “why this random thing I own, is better than this other random thing you own” or “who hates ethnic groups more” or even the more recent “random insane government conspiracy theory”. One of my uncles spins these grand tales of conspiracy that are delivered in way that they almost sound cogent… until you realize that the keystone of … [Read more...] about Santa RNG
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It's been nearly eight years since Path of Exile went into closed beta testing. Since the week is slow due to the holidays, Grinding Gear devs have put up a cool article that is very much a walk down Memory Lane. In a series of videos with developer commentary, viewers can get a look at the game along various points in its development starting with a gameplay clip that shows combat during 2011's closed beta test. We entered Closed Beta in August of 2011, with the first two Acts of Path of Exile available. This early version didn't have any form of microtransactions or even a trade screen. Players gained access through the popular "Beta Key Timer" on the website, which picked a random player to award Beta access to periodically, and showed everyone who it picked. Check out other points in history including: the open beta trailer the PoE cinematic release trailer the Sacrifice of the Vaal (v1.1.0) trailer Forsaken Masters trailer (v1.2.0) Torment & Bloodlines gameplay … [Read more...] about Path of Exile Devs Take You On a Walk Down Memory Lane
The other day I was thinking about titles that will never arrive on GOG.com — happy 10th birthday, by the way! — and in addition to The Sims franchise, I know we’ll never see anything from Blizzard’s library. That’s a shame, because Diablo II would be a great fit for GOG, especially considering how big this game was for many people back in the early 2000s. I wasn’t a Diablo II fanatic, but I did put many hours into this action RPG in 2000. The first title largely escaped my notice, but it was hard to ignore the phenomenon that swirled around this hit sequel. Blizzard took what worked from the first game and added a lot more to the sequel — more classes, skill trees, areas, and online functionality. Compared to StarCraft and Warcraft, Diablo skewed far more to the gothic grimdark than Blizzard’s other games. That gloomy and gory atmosphere added a lot to the unique feel, but Diablo II wouldn’t have been as big of a hit if it … [Read more...] about Nostalgia Lane: Diablo II
Out of my way, fool. Star Trek fans, be sure to have an extra pair of underwear close at hand because the latest Star Trek Online feature episode is nothing short of nerdgasm-inducing. And fans of the Original Series, you might want to have two pairs handy. Time to take a break from all the Rift posts with my review of “Coliseum.” And what can I say? Wow. Just, wow. I have a lot to talk about, but the hard part is figuring out how to do it without coming across like a raving fangirl. Fact is, it is not in my nature to squee and fawn unless something is very, very good and extremely well done — which I think applies to this particular FE. I’m going to echo what Tipa has already stated in her write-up — this episode is truly epic. Note: Spoilers in the text and screenshots. Surprise, surprise — this latest mission does not start at Admiral T’Nae. Instead, it is Obisek’s scarred visage that pops up on your screen, asking for help, no less. … [Read more...] about STO: Into The Coliseum
The focus of this piece is going to be Conquest. Arena will be its own Article. A suggestion was broached recently, and it’s one I’m particularly interested in, so let’s make this a regular column for SMITE until I run out of ideas. The suggestion was to discuss each role in SMITE, and how the gods for that role vary based on their skillsets. So I figured I would go with the role I potentially know the most about – Support/Guardian role. The role of the Guardian is to assist not just the Hunter, but the whole team in getting kills via CC, body blocking, and generally, just being a nuisance. Some Guardians pull, some stun, some pluck. Some have heals, some do not. Today’s piece goes over a few of the best-of-the-best, a spicy pick, and something off-meta that you’re likely to see. So the ultimate goal for the Guardian is to ensure people are getting kills. But I cannot stress this enough – don’t stop attacking or popping … [Read more...] about SMITE – Who Are The Most Reliable Support Gods?