I felt that there could not be a blog post series about housing (with Lord of the Rings Online, Aion and Rift) without Everquest 2. Even though I have never really gotten into the game, the reason I tried it out in the first place was the housing. So, I’m very honored that Rakuno offered to write a guest post about this game’s housing as he’s been playing it for a very long time. Also, have a good look at the gallery at the end of this posting. 132 screenshots showing off the housing in Everquest 2! If you like what you see here, please also be sure to check out his blog! *** Whenever the discussion of housing comes up in an existing MMO or one in development, Everquest 2’s housing system is often mentioned. There are good reasons for that, as housing in Everquest 2 is certainly one of the most feature rich of the current available MMOs. It is one of the features of the game that has been around since its launch in 2004 and has been improving ever since. … [Read more...] about Housing in MMOs: Everquest 2
7 wonders expansion cities
Many moons ago (so, a few months), I wrote a column about terminology that we need for the MMO genre. This made our Editor-in-Chief Bree extremely happy, and she informed me immediately that we would be going back to that well because it was such fertile ground for future exploration. Thus, for the past several weeks, every single time I write a Perfect Ten, she wonders if this is the one wherein I’m finally going to deliver more terminology. The answer, this week, is yes. Partly because these are pretty easy to come up with, and partly because we have so many things we see over and over without specific names. It’s just a matter of giving these things words. Here, then, are another ten bits of terminology we may immediately begin working into our lexicon. I’m happy to see that some of these are already becoming used, so that’s a good thing; now we’ve got a need for more. Place them in your appropriate forum signature immediately. 1. Fanvisible Adjective: … [Read more...] about Perfect Ten: More terminology the MMORPG genre needs
Welcome to The Survivalist! Ya’ll might have noticed that I have gravitated a bit from my happy home of deep, immersive virtual worlds (possible due to the lack of them!) and have been tinkering about and enjoying time in various survival games. This isn’t as odd as you might think! One thing I love about sandbox worlds is the ability for your actions to matter in terms of shaping the world and carving out your place in it. Survival games have been allowing me just that with opportunities to build the world, from the society on it to structures in it to the even the physical world itself. And decisions definitely matter, bringing satisfaction and reward or disappointment and destruction. I’m not alone in this appreciation of the survival genre, either. Many MMO gamers have joined mainstreamers by flocking to it lately as seen by the explosion of the available games. Those of you not on board yet might be wonder just what is so alluring about a genre that has … [Read more...] about The Survivalist: Massively OP’s guide to multiplayer survival sandboxes
First things first, for those following my “hand issues”: In case you’re wondering why and how I can even get in some gaming time: With a trackball mouse for my left hand, and having to stay away from the PC as well as handwriting while only unpacking moving boxes and moving around shelves in the new flat, my hand had a chance to regenerate and it now tolerates a little bit of MMO gaming time – granted I don’t move around too much. Thankfully, playing a ranged class in Rift and focusing mainly on rifts lets me do that! But now on to Rift Prime and my very subjective impressions! Starting area – it begins! It is nostalgia coupled with “modern Rift”. Not everything was recreated as it was in the beginning. For example, the old skill trees aren’t back and the new souls that were introduced with later expansions can be unlocked with in-game currency. Some features, like the instant adventures and minions, aren’t enabled either. … [Read more...] about First Impressions of Rift Prime
Processing payments are one of the most crucial aspects of an economy that keeps the money bills moving. The efficiency with which these payments are processed often governs how successfully an economy is operating. One of the major issues with the decades-old Automated Clearing House (ACH) system is in place in many countries in the world, including The United States and it is hurting everyone involved! Since this broken system is forcing delayed payments and hefty bank-to-bank transfer fees, the value of the dollar is rapidly diminishing for both customers and the merchants. Third-party services levy heavy charges and even the credit card companies impose huge charges for bank-to-bank transfers. Dwolla is one of the payments processing companies, started in 2008 and currently only serves The United States E-commerce. The way Dwolla works is something interesting and possibly signals towards a revolution that would dethrone this traditional payment system that is troubling … [Read more...] about Dwolla: Is It Really The Future of Digital Payment?