The first parts of this series were posted a long time ago, but I recently stumbled over one of them again and figured I should add Wildstar to this list. If you are wondering what games have been covered here before: Lord of the Rings Online, Aion, Rift and Everquest 2. For Aion, I got help from thevalliants and the post for Everquest 2 was written by Rakuno, as I did not play nearly enough to even start writing about the housing system in Everquest 2. If I had to rate the housing, I would put Wildstar slightly below Rift with Rift being my number 1. I cannot properly rate Everquest 2, as I never played it enough to properly judge that system well enough. I think seeing how old the game is, though, and how I didn’t like being restricted in access to the auction house etc. without paying a monthly fee, I would still rate it lower than Rift and Wildstar, simply because I think getting items for my housing project (or the money to buy said items) is easier in … [Read more...] about Housing in MMOs: Wildstar
Account where house
In the comments of a recent Daily Grind, MOP commenter Sally reminded me that a certain MOP writer who shall remain nameless (Larry!) had an absurd number of Star Wars Galaxies accounts, and one might argue that while one sub to such a game isn’t pay-to-win, a whole ton of them might be, particularly in an economy-centric game like SWG. The interesting thing about SWG was that the diminishing returns on all those accounts: The human’s time was the limiting reagent. Yes, having another 10-20 lots per account for harvesters would bring in AFK money, but it might not be worth the human’s time to actually go deal with the harvies (or factories or storage houses) past a certain level of wealth; you could make more money in the same amount of time doing other, far less boring things. But there was definitely a sweet spot in the 2-5 account range, where you could run one of every crafter and create enough busywork to fill an entire day. I found four accounts overwhelming but … [Read more...] about The Daily Grind: Should running multiple MMO accounts be considered pay-to-win?
This is part 2 of the “Housing in MMOs” series. Part 1 was looking at Lord of the Rings Online. Today’s MMO is Aion. This blog post was largely written by thevalliant and edited by me in some parts. While I did play around with my free studio in Aion, I really don’t know that much more about housing in the game, so I asked somebody who does. When reading this article, please keep in mind that we both play on the European servers which are handled by Gameforge while the US servers are still handled by NCsoft. There may be differences in details like item shops, etc. between those two versions. There are 5 types of residences in Aion: studios, houses, mansions, estates and palaces, in order of grandeur. These can be found in three areas for each race (Elyos and Asmodians): two ‘contested’ areas (where PvP may occur) and one ‘neutral’ area, that is the main ‘residential area’ for each race, Oriel (Elyos) and Pernon (Asmodians). … [Read more...] about Housing in MMOs: Aion
There are many things I want and expect from MMOs and one thing is housing. I love feeling as if I was in a virtual world and for me, having a little home in there that I can customize is just part of it. I’ve been what I call a “housing tourist” in some MMOs… this is like an MMO tourist who travels through MMOs always looking for “the perfect one”, only that I did not check out the MMOs themselves, but mainly the housing features, hoping to find an MMO that satisfies my needs when it comes to player housing. So I decided to start this little series giving short introductions to housing in some of the MMOs I’ve been playing. I will try to give relatively short overviews of how housing works in each of those MMOs. The first one will be the first MMO with housing that I played: Lord of the Rings Online. This is my house. I had first played Lotro during their open beta for a short bit. The setting was great, but it didn’t offer me more than … [Read more...] about Housing in MMOs: Lord of the Rings Online
This is part 3 of the series “Housing in MMOs”. After looking at Lord of the Rings Online and Aion, I will focus on Rift today. The most important difference to other games is that you do not get a “house” in Rift. You get a “dimension“. This dimension is a small instanced map of a region that exists in the actual game. So, you will not be able to get just any region in the open world. But you can buy a dimension version of it – as long as Trion Worlds added it as a dimension, of course. Not all areas are available, as you can probably imagine, since the world maps of MMOs are usually very large. Before I get into any details, let me point you to the video I made. I have found two very pretty “Shoreward Island” dimensions. The first part of the video shows the dimension “Shoreward Island” in its empty state (I have a few items in there, but they’re not shown as they are inside the tower). The second part shows … [Read more...] about Housing in MMOs: Rift