After the YouTube exodus, Google Display Network is taking great pains to ensure brand-safety for its advertisers, without cutting too deep into publishers’ (and its own) revenue. Last week, Google announced two updates that will allow it to act quickly and more precisely against prohibited content, all the while making all policies (and their violation penalties) clearer to publishers. With this launch, we’re moving two steps closer to our goal of making it easier to understand how our policies work so that publishers can drive their businesses forward, using Google ad platforms. Here’s what the updates are all about, in a nutshell. Individual Pages to be Flagged Instead of Site-wide Bans Until now, Google used to pull all ads from websites that were found to be monetizing objectionable content with GDN ads. With this update, Google can be more discerning. The update uses a combination of algorithms and manual reviews to flag and individual pages that … [Read more...] about AdSense Now Flags Individual Pages for Policy Violations, No Site-Wide Bans
Late last night, the latest patch for Grapeshot Games’s survival-focused MMO Atlas finally went live after a multi-day delay, bringing with it a pretty monumental list of additions, changes, and tweaks. The most prominent feature of this patch is the addition of new settings for Claim Flags, allowing players to determine which companies or players can build within the claimed territory. It’s worth noting, however, that although players can go ahead and alter their Claim Flag settings right now, they won’t actually do anything until tomorrow, January 10th, after a separate server update makes the settings active. Beyond that, the game also received a number of more general changes, ranging from the fairly vague “server performance improvements” to an increase to the number of trade ships players will find out on the high seas. Farming has been rebalanced “to be easier,” allowing players to pipe water uphill, making region requirements for … [Read more...] about Atlas’ latest patch is finally live, adding Claim Flag settings and making poop-eating lethal
I was thinking that having a character for every world can be somewhat lame in an rpg game that aim to create a social community in his ecosystem. Is like on UO where a red (Gargamella) could create a blue character and spy the goods (smurfs) in their village or in their activity, pvm, gathering ecc. if the aforementioned Gargamella have bad intentons on his new friends this gameplay can create lame opportunity if he swich characater to take advantage or call his friends on the right opportunities .. … [Read more...] about Isn’t better flag account’s characters x World Choices??
There’s nothing like a good old-fashioned showdown, and the folks at Rockstar know it, which is why they’ve just expanded Red Dead Online’s Showdown Series with the new Spoils of War game mode. Described as “a frontier take on capture-style multiplayer,” Spoils of War sees two teams of up to eight players squaring off in head-to-head PvP battles “across a variety of locations including Fort Mercer and Valentine,” in which each team must defend its stockpile of loot while raiding the enemy’s. Whichever team has pilfered the most plunder by the end of the match will take home the win. To commemorate the arrival of the new gametype, for the rest of this week, players will get a hearty 20% boost to experience earned in all Showdown matches, and winning a single Spoils of War match will grant an additional reward of eight dynamite arrows — perfect for hunting when you want your meat pre-minced and seasoned with nitroglycerin. On top of … [Read more...] about Red Dead Online puts a wild-west twist on capture the flag with its new Spoils of War game mode
“In Spoils of War, 2-16 players compete in this team-based mode to defend their stockpile and raid each other’s. Each team must steal loot from their opponent's base and return it to theirs, while defending their own stash. Whichever team steals the most by the end of the match wins. You can take on this new Showdown mode across a variety of locations including Fort Mercer and Valentine.” To mark the release Spoils of War, players will get a 20% EXP boost for all Showdown game modes. Players will also get eight (8) extra Dynamite Arrows for every Spoils of War win. Aside from the new game mode, Rockstar Games has also added exclusive new outfits to the in-game cash shop so you can conquer the frontier in style. These outfits will be available for a limited time only and will be replaced by new ones every week or so. Be sure to regularly check out the catalogue so you don’t miss out on these rare cosmetic items. Check out the Rockstar Games official site to learn … [Read more...] about Red Dead Online Adds New Frontier-Style Capture The Flag Game Mode; Rare Cosmetics Now Available