I spend a lot of my time thinking about MMO PvP. You might not realize it, but I’m actually a really big fan of PvP; it’s one of those misconceptions about me that gets passed around a lot based on the occasional comment about disliking specific implementations of PvP rather actually disliking the idea of it entirely. So the other day, Massively OP’s Bree and I wound up having a lengthy discussion about PvP and the fairness of fights within an open PvP environment, and that inspired the piece you’re reading right now. See, I’m noticing a trend among a large number of games that are embracing what I call the “throwback” model of open PvP that what really made open PvP so distasteful in games like Ultima Online was the fact that it was unfair. And there’s something to that, definitely. It’s hard to be upset about losing a completely fair fight, right? So let’s walk through the things that need to be changed in order to make … [Read more...] about Perfect Ten: The 10 components of a ‘fair’ MMO PvP fight
Best mmo for pvp
With PvP-encrusted MMORPGs like Camelot Unchained, Crowfall, and even Revival on the genre’s horizon, I have a glimmer of hope that the future of MMO PvP might not be a dreadful dichotomy of sterile MOBAs and psychopathic gankboxes after all. PvP might just have a chance at restoration to a place of honor in MMORPGs rather than be jammed into themeparks as an afterthought or unleashed into empty open worlds as the lazy dev’s idea of “hardcore content.” MMO PvP has been great before — wouldn’t it be fun if it were great again? This is how I’d like to see it go down: Here are six things I expect from serious MMO PvP. Faction balance and guild control Perfect balance in anything in an MMO is probably unachievable, but that’s no excuse for developers to give up. Time and again we’ve seen MMO dev teams shrug helplessly when one PvP faction in a game dominates the others, whether those factions … [Read more...] about Working As Intended: Six things I expect from serious MMO PvP
Massively Overpowered’s end-of-the-year 2018 awards continue today with our award for the MMO with the Best Business Model, which was awarded jointly to World of Warcraft and Final Fantasy XIV last year. This relatively new award is intended to recognize a live MMORPG of any age that has demonstrated an exemplary business model specifically in 2018, regardless of its past performance. Don’t forget to cast your own vote in the just-for-fun reader poll at the very end! The Massively OP staff pick for the Best MMO Business Model of 2018 is… Guild Wars 2 Andrew Ross (@dengarsw): Pokemon Go. While Nintendo itself feels like it might be going over to the dark side, Pokemon Go’s raid tickets feel fair, and I’m saying this as someone who’s been a “raid a day” person and a “I raided once this week because I could do it while eating lunch” player. For those who don’t play, think of it like putting some … [Read more...] about Massively OP’s 2018 Awards: Best MMO Business Model of 2018
Massively Overpowered’s end-of-the-year 2018 awards continue today with our award for Best MMO Update or Expansion of 2018, which was awarded to Guild Wars 2’s Path of Fire last year. Every update and expansion to an MMORPG was eligible, as long as it launched in this calendar year. Don’t forget to cast your own vote in the just-for-fun reader poll at the very end! The Massively OP staff pick for the Best MMO Update or Expansion of 2018 is… Elder Scrolls Online: Summerset Brendan Drain (@nyphur): EVE Online: Into the Abyss & Onslaught. The Into the Abyss expansion for EVE Online was definitely the MMO update I got most excited about this year. It added the first ever enforced solo PvE content to EVE with Abyssal Deadspace, a new type of effectively instanced PvE dungeon that players can launch into from anywhere in the game. Each dungeon consists of three pockets of Abyssal Deadspace populated by a randomised … [Read more...] about Massively OP’s 2018 Awards: Best MMO Update or Expansion of 2018
A while back, we did a Daily Grind about whether size mattered in MMO PvP. We talked about how multiple MMOs are talking up their ability to eventually get thousands of people on a traditional MMO battlefield, in a meaningful, visible, ungated way. But that’s not at all the only kind of PvP MMO players enjoy. Several MMOs boast small-scale battlegrounds or even tiny arenas where you can test your mettle against just a few people. And a lot of the fun I’ve had in PvP over the years has been in small groups on big battlefields – think scouting parties and strike teams, both in PvP sandboxes and in RvR, where the big picture is genuinely big but the individual input is small. What would you argue is the best MMO for small-scale PvP? Every morning, the Massively Overpowered writers team up with mascot Mo to ask MMORPG players pointed questions about the massively multiplayer online roleplaying genre. Grab a mug of your preferred beverage and take a stab at answering … [Read more...] about The Daily Grind: What’s the best MMO for small-scale PvP?