This week in MMO crowdfunding, it’s been superhero insanity, and I don’t even mean City of Heroes. We got updates from Ship of Heroes and Heroes and Villains, but also City of Titans. In fact, the Titans crew dropped some exclusive screenshots our way, showing off an enemy costume mid-way through design just ahead of the game’s appearance at Norwescon in Seattle this weekend. “It’s for an NPC mob, so it’s not as nice as player costumes, and it’s got a generic face, no hair because we’re working on the costume,” Missing Worlds Media’s Chris “Warcabbit” Hare told me. “But we are going to try to have male and female for most minions that aren’t robots or whatever.” Over in Star Citizen, the 3.5 alpha finally rolled from the PTU to the “live” servers, meaning you can roll a lady and mess around with the new AI at will, though it looks as if CIG is still open to feedback on things like … [Read more...] about Make My MMO: City of Titans’ enemy mob design, Oath’s Kickstarter, and Star Citizen 3.5
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As part of our planned expansion for 2019, Massively OP brought on a slew of new writers to perk up our pages with new voices and ideas. They’ve now been on the job for a few weeks, and I’d like to introduce them to you more formally along with the work they’re already doing. I’d also like to highlight their columns – and some of our other new features – in case you missed them along the way! Here be the new folks – give ’em a hearty welcome: Desert Oasis – Carlo Lacsina has reinvented our Black Desert column. Fight or Kite – Samon Kashani has joined us as our PvP MMO columnist. Lawful Neutral – Andy McAdams will be tackling law and business in his new column. MMO Cartographer – Mia DeSanzo is covering wee and weird MMOs in her column. Flameseeker Chronicles – Colin Henry has joined Tina to collab on our Guild Wars 2 column. Tamriel Infinium – Ben Griggs has joined Larry to collab on our Elder Scrolls … [Read more...] about Ask Mo: Introducing Massively OP’s latest columns and columnists
As we do every year, today we’re going to peek back at the horrifying outcomes of last year’s MOP staff predictions for the genre and the games within it to determine how well we did. After all, what would be the fun of making predictions if we couldn’t giggle over our guesses a year later? So did we nail it or fail it? And did you fare better? Let’s find out. World of Warcraft and Blizzard Andrew: “World of Warcraft’s next expansion will exist, but not do as well as the previous ones as the mighty Titan has fallen, but people will still come back and enjoy it for a month or so before waiting for another major update while they play other games.” In fact it did rather well in terms of sales, even setting a sales record for the game, though that’s partly down to its now-global rollouts. Bree: “World of Warcraft’s expansion will do much better than Legion. We won’t see Classic in 2018, however … [Read more...] about Ask Mo: The hits and misses of Massively OP’s 2018 predictions
Let’s get real here, the duende in The Burning Lands expansion for EverQuest are not happy to have mortals around. They certainly don’t want mortals running around in their city of Mearatas, which is sort of their place to go away from mortals. But you’re going to need to get in, because that’s how these expansions go, and since they aren’t actively trying to stop you odds are that they could use some mortal help. They’ll just be pissy about accepting it. However, while they will grudgingly accept that you have a right to earn entry, they’re still keeping the doors locked when you arrive there. Fortunately for you, the efreeti have torn a hole open leading into the city, which seems like the sort of thing where you could clear out the hole to make them grateful and get into the city, doesn’t it? Check out the full preview of this gem-inspired city on the official site. … [Read more...] about EverQuest previews the city of Mearatas in the upcoming Burning Lands expansion
Although City of Heroes is not coming back (I think we all need to come to terms with that), many successors are waiting in the wings with their own vision of how a superhero MMO should be. Valiance Online, City of Titans, and Ship of Heroes all have claimed inspiration from City of Heroes and claim that they will be replicating some elements of what made that title work so well. But what did work well about City of Heroes? Why did it succeed when Champions Online, a title modeled after it and created by the same studio, failed? Why is City of Heroes so beloved, even years after its demise? Let’s hash it out today in the comments. Break down City of Heroes for us and see if you can’t put your finger on what made this particular MMO fly high. Every morning, the Massively Overpowered writers team up with mascot Mo to ask MMORPG players pointed questions about the massively multiplayer online roleplaying genre. Grab a mug of your preferred beverage and take a stab at … [Read more...] about The Daily Grind: What made City of Heroes work so well?