A long time ago, I published a “Lotro vs. WoW vs. Rift” piece and I figured it’s time to revisit this topic, but with the games I’m currently playing: Rift (things have changed, so it deserves an update), Guild Wars 2 and Trove. Before you want to smack me: Yes, I am well aware that those three games are very different from each other and they all have something special that the others can’t offer. So of course, I will not tell you which game is superior. Also, please keep in mind that Trove is still in open beta and gets new stuff added fairly regularly, Rift is already several years old with two expansions and Guild Wars 2, while not exactly a baby on the market anymore, will receive its first expansion this year. I’m writing this to show you which game offers what in which gameplay area, so that you can make a choice of which game to play if you want to give one of them a try. I personally play all three of these games regularly and I play them … [Read more...] about Guild Wars 2 vs. Rift vs. Trove: Part 1 (Basic information)
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With Guild Wars 2’s update this week, some quality of life changes has been made to the game’s harvesting and crafting. Unlimited use tools now have upgrade slots, which players can attach glyphs to. These glyphs provide stat enhancers not for combat however, and instead offer players other benefits such as increasing gathering speed. See below for the list of stats: Glyph of the Tailor: Gain a 33% chance to receive bonus cloth scraps. Glyph of the Leatherworker: Gain a 33% chance to receive bonus leather scraps. Glyph of Industry: Gathering completes 50% faster. Glyph of Flight: Increases movement speed for 5 seconds after gathering completes. The game is offering all players (Non F2P) a free glyph from the in-game store to use, but assuming you have more than one unlimited tool, you’ll need to get the rest. So where do they drop from? Something To Gamble On The answer lies within the Black Lion Chests, or the game’s RNG lockbox. Glyphs … [Read more...] about Guild Wars 2: Do Players Really Need Stats On Their Harvesting Tools?
Guild Wars 2 is a free-to-play fantasy-themed MMORPG developed by ArenaNet and is the sequel to the first Guild Wars. The game features an expansive and dynamic world that changes based on the player’s actions. Publisher: NCSOFT Playerbase: High Type: F2P MMORPG (paid expansions) Release Date: August 28, 2012 PvP: Arenas / Large scale World vs World Pros: +Story driven gameplay. +Dynamic quest system. +Good variety of classes and races. +Great soundtrack. Cons: -Repetitive gameplay. Overview Classes Full Review Screenshots Videos Links System Requirements Music Additional Info Overview Guild Wars 2 Overview Guild Wars 2 transports players to the mythical fantasy world of Tyria, a land beset by Elder Dragons who have wreaked havoc on a once peaceful land. Take your pick from eight unique professions, each with their own distinct playstyle. Choose to play as one of five races and create your own story as you embark on adventures and quests in an expansive, mesmerizing, and … [Read more...] about Guild Wars 2 Game Review
Date: 06-12-2012 Views: loading Comment: loading... Have you ever thought that you can level up your character to the max level by just crafting? It sounds impossible because crafting seems just an add-on profession in most MMOs. Well, it now can be achieved in Guild Wars 2 as ArenaNet designer Linsey Murdock stated in a recent forum post, players will be able to level it all the way to 80 without killing a thing but crafting. According to Murdock, it works like this: "For leveling a discipline from 0-400, you will gain 10 levels along the way. By maxing out all 8 disciplines, you will gain 80 levels. That means you could dedicate a character to crafting, feed it all the mats you get on other characters and level it all the way to 80 without ever needing to kill a thing. As hardcore crafters, we think that is pretty cool." Many players shared their concern about that. Some players thought this will turn Guild Wars 2 into a P2W game since players can pay real money for gems and … [Read more...] about Guild Wars 2: You Can Level up to 80 without Killing a Thing
Not too long ago, there was all but one way that you would pay for an MMO, and that was as a monthly subscription. Oh, it used to be an hourly sub back in the wild early days of the genre, when keyboard cowboys thought nothing about racking up $481 a month playing a game on a 400-baud modem, but in the late ’90s, the monthly sub model established itself as the baseline, and most all MMORPGs fell into line behind it. Though a rare few western games dabbled in a free-to-play model along the way, it was Turbine’s decision to embrace it with Dungeons and Dragons Online in 2009 that brought it to the mainstream in the west. Since then, studios have been experimenting with business models left and right, trying to come up with the most attractive method of emptying your wallets into their coffers. Sometimes business models can get incredibly confusing, especially when games will use the same terminology in different ways. Today we’re going to walk through all of … [Read more...] about Massively OP’s guide to MMO business models