I don’t have a whole hell of a lot this morning to talk about but I wanted to continue the pattern of the morning post. This weekend I have a family reunion and a funeral to deal with… all the while shortly after finishing this post I will be driving my wife to the airport to start her week and some change of AP Statistics test grading. The period of time when she is gone is always a hard one for me, but I am contemplating trying to stream a lot more in an effort to maybe not feel quite so alone. Effectively one of two things will happen… either I force myself to get engaged with other human beings or I will end up falling deep into a turtle mode period that will take a significant amount of time to surface from. Work thankfully seems to be stabilizing a bit and I have been able to hire both of my supervisors which is a step in the right direction. I played a significant amount of Destiny 2 last night but unfortunately because of the nonsense … [Read more...] about Double Legendaries
Cablevision double play deals
Play SWTOR for freeThe latest patch for Star Wars: The Old Republic is doubling your rewards. Your experience? Doubled. Command XP? Also doubled. Other things? Doubled. Incoming damage? Probably not doubled, because that’s not a reward, that’s an impediment to a reward. But the ongoing events of the game are also doubled, as the patch turns on the Nar Shadda Nightlife event as well. So you still get more doubling. Double everything. And it can continue. For example, guess how many fixes were added for The Nathema Conspiracy? Double that number, there are a lot of fixes. (If you guessed the right amount initially, please halve that number, then double it. We have a theme going.) It all coincides nicely with the latest movie to hit the screen, so enjoy some extra rewards, have fun in Nar Shadda, and have fun repeating the word “double” until it loses all meaning. Source: Official SiteSHARE THIS ARTICLE … [Read more...] about Star Wars: The Old Republic doubles your rewards with its latest patch
I’ve been playing two games that focus a lot on jumping lately: Trove and Guild Wars 2, specifically Guild Wars 2’s Super Adventure Box content. And it’s been the hardest time I’ve had playing multiple MMOs at a time specifically because of jumping. Jumping in Guild Wars 2 is a one-click, last-second leap into the void, right? You take off and hold your breath that you land, especially in SAB or jumping puzzles, where the visible landing area is actually smaller than the real landing area. But in Trove, double-jumping is life, and you can even boost your jump skill. You’re pretty much jumping all the time. And I’m seriously struggling moving between the games. Ask me how many times I’ve fallen in SAB this week because my brain wants me to double- or triple- or duodecuple-jump as if I’m in Trove. It’s not pretty! How do you balance muscle memory for playing multiple MMORPGs? Do you drag around the same keymaps to help out? Is there a … [Read more...] about The Daily Grind: How do you deal with muscle memory when playing multiple MMORPGs?
The British Board of Blog Classification (Game Plot Revelation Committee) has classified this post as Spoiler Free for the single player story of ‘Mass Effect 3’. Please refrain from any revelations in the comments, especially about that bit where that thing happens. I mean I was all totally like “NO WAY!”, and the game was all totally like “WAY!”, and then when the thing turned out not to be that thing but the other thing? Definitely don’t tell anyone about that. Though I was a bit disappointed when it all turned out to be a dream. Like much of the rest of the galaxy I’ve been desperately fighting off the Reapers in Mass Effect 3, but I haven’t got terribly far in the story yet, so there really won’t be any spoilers. If you’d manage to insulate yourself from ME3 information so completely that “fighting off the Reapers” is a surprise, I apologise for ruining the first 17 seconds of the introduction. One … [Read more...] about I like to play blackjack. I’m not addicted to gambling, I’m addicted to sitting in a semi-circle.
News of over 30 gaming companies taking a united stand against unfairness and toxicity in online game communities sprung out of GDC 2018 a few days ago, with some rather surprising company names making the list of those involved. The issue of toxic behaviour is a tough nut to crack, and these companies believe that the best way to tackle the issue is by pooling research and resources to share knowledge of what works and what doesn’t. It’s an interesting and complex idea that has got me thinking, so I just had to take up an issue of MMO Mechanics to discuss the potential implications for MMOs and near-MMOs. In this edition of MMO Mechanics, I’ll look at the mission of the Fair Play Alliance, discuss the ground they’ve covered so far, explore a case study of how toxicity affects one involved MMO developer, and then will give my thoughts on mechanical rollouts that could be employed to help smash toxicity. All about the Fair Play Alliance The Fair Play Alliance has … [Read more...] about MMO Mechanics: The Fair Play Alliance and mechanising fairness