Today I have thought about the character creation. Nearly everything in fractured will have many ways to deal with it or get information and/or materials. I love this ideas . Or the possibility for your character to get signs from your journey visible . Like u travel to frost regions only in underwear and get some random permanent frostbite marks. What's your opinion about all this (If something similar is discussed or answered … [Read more...] about How creative will the cosmetic character creation be?
Call of cthulhu 5th edition character creation
This is the third post in the blog post series “Guild Wars 2 vs. Rift vs. Trove”. The title may suggest that at the end of this series, I will tell you which games is the best of the best, … But I will not do that! While the purpose of this series is to compare those games to a certain degree, my goal is to give you a thorough overview to help you figure out which game is the best for what you want from a game. Or maybe just to figure out whether those three games are interesting for you at all, independently of each other. If you missed the previous postings, you can find them here:Part 1: Basic informationPart 2: Lore In this part, we will look at the character creation. I previously already covered it in the “Basic information” post, but I felt it deserves more space than that. I know that some people just hit “randomize” and they are done. If you are one of those, you may want to skip this part. ;) Others, like me, can easily spend hours in … [Read more...] about Guild Wars 2 vs. Rift vs. Trove: Part 3 (Character Creation)
Pantheon: Rise of the Fallen’s pre-alpha test continues to progress forward, as the team just patched in the first version of the MMO’s character creation system this week. Six of the nine playable races for the game have been modeled and textured so far. These include male and female versions, because genders aren’t just cosmetic! This month’s newsletter introduced players to the Giganaa, massive giants who tower over players and buildings. No doubt, they will make for fine targets with deep loot pockets in the future. One project that the team has been working on is expanding class functionality in Pantheon. “Short term, I’ll be adding special support for all the other player classes. Today that means getting all the cool special ranger functionality into pre-alpha. Long term, I’d like to help us redefine what it means to play an MMORPG,” said Senior Programmer Jason Weimann. Source: PantheonSHARE THIS ARTICLE … [Read more...] about Pantheon rolls out the first iteration of its character creation system
Who is better suited to survive a horror-filled island than a bunch of hardened convicts? Running for your life and shooting anything that displeases you probably beats pick-up basketball and weight lifting in the yard. SCUM’s survival game concept that mixes reality TV and hard-working prison folk got a lot more real this week when the developers showed off the pre-alpha character creation and customization process. “Creating the character has never been so easy… or complicated, it depends on what you prefer more,” the dev team posted. “Check out the new dev blog video to explore how players will create and tune their inmate turned online star in everything from physique and constitution to mental acuteness and survival instinct. But remember, the character creation process is just the first step, how it will evolve from that point depends on what you do in the game.” You can watch this humorous 14-minute look at SCUM’s character creation … [Read more...] about SCUM shows off pre-alpha character creation footage
A few days ago, the new edition (5th edition) of “The Dark Eye” was released. As part of my birthday present for bookahnerk, I had preordered both the softcover and the hardcover version of the rulebook. The hardcover version even came with a download coupon for the PDF version. The rulebook already properly prepared by bookahnerk for Saturday. “The Dark Eye” is a roleplaying system made in Germany (and quite big over here consequently), similar to Dungeons & Dragons. But, as I was told, more focused on character development and less focused on “killing and loot”. I don’t know if that’s true, as I don’t know Dungeons & Dragons well. I only know that after a couple of years of playing through one of the campaigns of The Dark Eye (real-time, in-game time, it’s only been a couple of months), I still have my trusted weapon and found a vial and a necklace that once had magical powers but probably doesn’t … [Read more...] about Pen and Papering… The Dark Eye 5th edition – Blaugust Day 10