Gmail is one of the best service from Google, and I’m an avid user of Gmail. Gmail is one of the best free Email provider as per current statistics. Have you ever thought of this fact that you can utilize Gmail more then Emailing, I’m Not talking only about using it as file storage but there are more useful tricks which we can use to get maximum out of Gmail. Undoubtedly having a gmail account has become essential now and there are many services provided by Google which take care of almost each and every need of ours. Anyways , In this post I will try to show you the some unseen and useful things which we can do with our Gmail account apart from sending and receiving E-mails. Alternate uses of Gmail account: 1) Use Gmail as OpenID In my previous post i talked about Open ID and I also told you about that now Gmail account can be use as Open ID , but i have seen many of my commentator using anonymous or using name to comment, using your Gmail id as an open ID to use in … [Read more...] about 4 Different Use of Gmail apart from Emailing
Get Revelation Online nowYou work hard in Revelation Online, and you deserve a nice place to relax after all that hard work. The game is deploying its Safe Haven patch today to provide you with exactly that by deploying apartments to the game, giving you the chance to own and decorate an apartment in one of three sizes (small, medium, or larger). Obviously, bigger apartments are more expensive, but they offer you more space to decorate and enjoy, so mark for yourself if it’s worth the money. You can unlock your apartment once you’re level 49, with keys available so that five of your friends can come and go freely. Once within the apartment, of course, you’ll be the one who gets to decorate the whole thing however you like. So you’ll have to wait out the maintenance today, but once that’s over it’s an apartment for you; check out the trailer just below to whet your appetite. Source: Official SiteSHARE THIS ARTICLE … [Read more...] about Revelation Online adds apartments with the Safe Haven update
Now we enter the descending period of Stormblood. This isn’t exactly a bad thing or a problem or anything; it’s just the way things go. If the x.3 patch is the middle of the expansion, the x.4 and x.5 patches are the ones that close things up, tying up loose ends and getting us all ready for when things move on to the new continent. And that’s fine; we’ll all pretend to be very surprised in November when the next Final Fantasy XIV expansion is announced and someone is enraged because a favorite job isn’t included. But that’s all in a couple of months, not right now; right now we’ve got a new set of patch notes to pick apart and get excited about. And in what never should be a surprise but always somehow manages to be, there’s some fun stuff in the notes we didn’t really hear about before. So yes, we’re getting new bosses and dungeons and we don’t know all of the Alphascape encounters unless you believe the rumors, … [Read more...] about Wisdom of Nym: Picking apart Final Fantasy XIV’s patch 4.4 notes
GET GOOD OR GET GATHERINGGuild Wars 2 has been around for an age now. Not only is it a mature MMORPG but it’s still growing. After more than six years, I can still remember finding ArenaNet’s approach to gathering mind-blowing. Like world events and mob tagging, the gathering system in Guild Wars 2 dragged us out of the dark ages. Traditional gathering systems had too often left players fighting over resources that were decidedly finite. It discouraged people from grouping up, caused spawn strife, and pushed communities, in the physical sense, apart. Guild Wars 2 introduced a way to keep players away from this competitive collecting and playing together. In a move that seems almost obvious now, ArenaNet instanced gathering nodes, materials, and collectible resources to individual players wandering the Plains of Ashford or skipping through the Streets of Divinity's Reach. advertisement I started out this weeks column with the intent of putting together a rough … [Read more...] about Guild Wars 2: Playing Together or Getting Further Apart?
“Great sound designers are among the unsung heroes of game development. When their work is on point, it blends seamlessly into the game’s environment, hardly noticed specifically, but adding a depth of flavor that would be sorely missed if it wasn’t there.” This. Exactly this. It’s hard to overstate how important good sound design is in the overall package of MMOs and video games, and by all appearances, Crowfall is making a concerted effort to get this facet right. You can get a sense of it by reading this week’s dev blog which covers the work that’s going into this PvP MMO’s sound design. The studio reports that each class its getting its own sound design pass, such as what you’ll see (and hear) with the Ranger class below. Source: CrowfallSHARE THIS ARTICLE … [Read more...] about Crowfall peels apart the layers of the Ranger’s sound design