This week week in MMO crowdfunding, Star Citizen stole the show with the release of its 3.5 alpha to all backers. Most famously, this is the patch that introduces playable female characters to the game, though it’s also got the Coruscant-like planet ArcCorp, the new flight model, and new character customization tweaks. Meanwhile, Elite Dangerous rolled out its new forums, OrbusVR is hosting an open beta weekend, Ashes of Creation talked up its node system, Shroud of the Avatar celebrated its first birthday and pushed out release 64, Temtem delayed its next alpha update, and Spycursion’s Kickstarter went belly up – but its devs vowed to soldier on. Read on for more on what’s been up with MMO crowdfunding over the last week, plus our roundup of all the crowdfunded MMOs we’re following! Star Citizen Recent MMO crowdfunding news Star Citizen’s alpha 3.5 rolls out to all backers this weekend with playable female toons as ATV takes a break - It's gonna … [Read more...] about Make My MMO: You can finally roll a female character in Star Citizen’s latest alpha
Celebration 2017 star wars
This week week in MMO crowdfunding, Star Citizen officially broke the $200 million barrier for total funding collected from the proverbial crowd. That’s a lotta ships. Unfortunately, the celebrations over on Reddit took a turn for the dramatic as posts attracted brigaders and were shut down. I’m sure you’re all shocked to hear a platform where popularity-via-one-upsmanship determines relevance still has a brigading problem. Another fun Star Citizen bit: MOP reader DK pointed me and my spreadsheet-loving self to Star Citizen’s new telemetry page, which basically collects frames-per-second data from everybody actually playing in the alpha and then displays it all in an appealing chart, tracked by game resolution, graphics settings, other CPU usage, graphics tweak programs, drivers, gameplay situation, and so forth (vsync is also on by default, note). It’s pretty interesting to see where your rig would fall on the chart – and note how much the game … [Read more...] about Make My MMO: Star Citizen hits $200M in crowdfunds, Reddit drama ensues
This week in MMO crowdfunding, Star Citizen did some just Star Citizen things as fans raised a pay-to-win stink over CIG’s lifting of the cap on pre-launch currency stockpiles, meaning hardcore backers can hoard now and have (another) major advantage come launch. The drama would’ve probably blown over in a day or two but kept blazing through the weekend, as first a CIG PR statement and then Chris Roberts himself bizarrely denied the pay-to-win aspects of the game. Oh yeah, and 3.3 was delayed to coincide with CitizenCon. Want something new to back? We got two new MMORPG Kickstarters this week: One for a self-described “massively multiplayer online persistent entity game” called Codename Reality, which seeks $583,918 wants to “revolutionize the MMO genre,” while the other, at $105,000, is for a PvP MOBA/MMO hybrid called EverFeud. Both join our list today. Good news on the Camelot Unchained front: Beta one did indeed launch as planned this week, … [Read more...] about Make My MMO: Star Citizen, Camelot, Codename Reality, and EverFeud (August 5, 2018)
The video games industry is one of huge size and significance. In fact, it is now generating more revenue than the movie and music industries combined, with global video game revenue sitting at an estimated $91.5 billion, in comparison to the movie industry’s $38.6 billion (global figure) in 2016 and the music industry’s estimated $47.5 billion. It was three years ago, in 2015, that video games surpassed these two other entertainment powerhouses. Gaming encompasses a lot of different genres and platforms, from MMO games played on high-end PCs and gaming laptops to casual puzzle games played on affordable mobile devices. It’s clear that there are all manner of ways for developers to cut themselves a slice of the lucrative games industry pie and make a game that best reflects their creative talent. With so much at stake and with there being so many ways to get into the games industry, it may come as little surprise that thousands upon thousands of new games are … [Read more...] about How Do Game Developers Identify Market Trends?
We all have a set of books, TV shows, and movies we like. Once you start looking, you’ll find plenty of people on the internet who, like you, like The Lobster, My Little Pony fan-fiction, Twilight, the entire maze-like chronology of events in Marvel superhero movies, etc. Geeky or pop, art or music, celebrity gossip or celebrity worship (Morgan Freeman may or may not be the God, but Chuck Norris is definitely invincible), classic or modernist, art, music, regular or eccentric hobbies, wacky pranks… it’s all here. Entertainment and lifestyle is a part of us, which is why a niche blog in this space can be highly profitable. A look at Google Trends (in USA) on Christmas 2016 showed this: Four out of five top search trends are about celebrities, movies, and sports. Obviously, this depends upon recent events, and USA during holiday season in no way represents the entire world. A year ago, the global search trends looked like this: Star Wars … [Read more...] about Read This Before You Start an Entertainment or Lifestyle Niche Blog