Despite being level 80, I still have a slew of side quests I didn’t complete, which I’m regulating to his secondary job. I also played through all of the dungeons with Trusts this time, trying that system out for the first time, and really liked how it felt. A few of the boss fights that I had trouble with the first time I played through made a lot more sense when I was able to watch the Trust team handle the mechanics. … [Read more...] about FFXIV: Shadowbringers – Second Time Through MSQ
Chicken pox second time
– PC MMORPG dives into the mobile world for a second time
If you have played several games developed by Perfect World, you would have noticed there is this similarity across all of its MMORPG titles, which includes tons of gameplay features, extravagant pets and mounts, and just this… “Perfect World” vibe. There is no exception in Forsaken World. The only key issue which bugged me is how the game keeps throwing discount bundles and offers at players shamelessly, to the point where it is close to harassment. There is also the Prestige system, which is actually the old-school VIP, a feature which certainly needs to be removed for any western launch. Stay tuned for news! … [Read more...] about – PC MMORPG dives into the mobile world for a second time
FFXIV: Tales from the Duty Finder: A Tank and Their Chicken Cannot be Parted
I think the tank managed to do it right once. But the bard got feared over and over and over and died time after time. I was doing my best to do mechanics and make up for the loss in DPS… and slowly watched the aggro icon turn more and more red as the tank couldn’t hold the boss. But if I stopped doing DPS, the fight was going to take that much longer. … [Read more...] about FFXIV: Tales from the Duty Finder: A Tank and Their Chicken Cannot be Parted
Making A Second Life Mesh House In Blender – Part 2: Planning is Important
So, I decided that this method of building wasn’t going to work out for me. However, I learned a lot of neat and important skills from this video. Namely, how to duplicate objects and how to work with edge loops. I’ll go into some of that in my next post! … [Read more...] about Making A Second Life Mesh House In Blender – Part 2: Planning is Important
E3 2018: A second look at Trion’s Defiance 2050 reboot
A second try While testing is never perfect, it has given Trion some good feedback from their fans. Listening to fans is actually a lot of what we discussed about 2050‘s development. This is supposed to be the “definitive” Defiance experience. Feedback has helped the team tweak the game a bit, like cleaning up the UI to be clearer and easier to read. It’s easier to understand power and investing, and you’re able to fix how you invest your points whenever you want, even during a mission (though it’ll probably kill you). Where there was once a lot of intimidating numbers, now there are smaller ones with small descriptions to explain what they mean, slightly aiding in erasing the earlier exploitive gacha-based mobile games system experience I initially had. … [Read more...] about E3 2018: A second look at Trion’s Defiance 2050 reboot