The rise of blogging and social-media in past couple of years is remarkable. No one ever thought that online media will replace traditional media, and more over blogging will not be seen as just hobby. But being an Indian, it’s really hard to be a blogger, and here I will outline some of the common problems we face being a blogger. This post will be incomplete without your input, so I suggest you to also mention your viewpoints on why blogging as a career is not so favourable for us, and what we can do to make it in our favor. We are the Indians, best thinkers, hard workers and always eager for success. We face so many problems when it comes in choosing the best path for our career. I, you and all of us have to answer several questions before deciding about the career. Whether you want to be an Engineer, doctor, lawyer and blogger, you have to bear all the criticisms that lie in our society. And for sure when we talk about blogging then people start saying, “what, … [Read more...] about Why Career As A Blogger Is Tough In India?
Child development degree
Named one of TIME’s one of the top 25 Blogs of 2012 – herbadmother.com is owned by Catherine who is also the Editor In Chief of Disney Interactive Family. Catherine has an ambition to be an author of political thought and children books. Catherine loves to write about Africa, babies, bad mothers, celebration, Canada, blogging, breastfeeding, HIV, digital life, Disney, feminism, social media, photography and motherhood etc. on her blog herbadmother.com Achievement of Catherine and herbadmother.com Named one of TIME’s Top 25 Blogs of 2012 She has also made appearances on TVO, Lifetime Television, and Disney Family’s ‘Get Hatched’ video series with Teri Hatcher Her Bad Mother has been mentioned in the New York Times, the Washington Post, the Globe and Mail, the Toronto Star, the American Prospect, the London Times, and sundry other publications, as well as on CNN, ABC, CBC and the BBC online. She also speaks regularly on mothering in the public sphere, … [Read more...] about Best Mommy Bloggers and Their Achievements
It’s no surprise that Ready Player One was constantly being referenced at GDC 2018, especially in VR, AR, and MMO panels. It’s not just because of the movie’s release but because the tech involved is seeing a surge of interest. That doesn’t mean we’re on the cusp, in my opinion, but it may be a thing we should start talking about. And talking about it we did. As Bill Roper of Improbable and SpatialOS recently told me, “The next generation of online games isn’t going to behave like current-generation MMOs. […] We don’t know what a billion-person game might look like, but it’s likely to include a wide variety of playstyles, to reflect the diversity of its playerbase.” Even if you’re a cynic and don’t think SpatialOS will play any part of this future, Roper’s very much on the mark: Billion-person gaming isn’t going to be like our current MMOs. Roper moderated a panel on the topic, … [Read more...] about GDC 2018: Ready Player One Now, billion person gaming, and mitigating abuse
For many years I have been on a mission to unlock the elusive code that made EverQuest so great. There is no single equation that accurately explains the magic of the EQ experience. The brilliant design of that MMORPG released in 1999 is a combination of many ingredients. In every culinary recipe, greatness or mediocrity is but a few degrees of difference of ingredient quantity and of skill of preparation. The same was true of EQ. Some of the best design ingredients of EQ were the following: traditional RPG experience based level advancement system promotion of player freedom via unstructured gameplay with no imposed narratives or story arcs traditional and diverse RPG class system which emphasized class interdependency and required most classes to group which created a deep social experience well tuned PVE combat via melee and spell abilities that rewarded highly skilled players and encouraged emergent gameplay death penalty mechanic which introduced serious consequences into the … [Read more...] about The Death Penalty Mechanic and Loss Aversion in MMO Design
It used to be that the idea of playing an MMO on a phone was a pretty farfetched idea. Not so much anymore: Mobile games have certainly come a long way, and mobile MMOs are rapidly evolving too. And AxE: Alliance vs Empire, a Korean faction-based title that Nexon is introducing to the west, is really pushing the boundaries of what’s possible. I had the opportunity this past week to delve into playing AxE as well as speak with Nexon Red’s CEO Daehwon Kimand and Lead Game Designer Hun Im about the game. Here is everything I learned along with my impressions. What it is In a nutshell, AxE is a two-faction game where players work with others to experience the story and PvE aspects and against others in PvP to control the strategic points within the world. It focuses on three area: action, conflict and competition, and the world (expounded on below). Kimand explained that the game was initially an action combat RPG, but Nexon switched gears to a more expansive MMO because mobile … [Read more...] about Introducing AxE: Alliance vs Empire, Nexon’s next mobile MMO coming west