I swear that we are all of us caught in a time loop right now. It’s not 2019, it’s really just 2004, when City of Heroes was just a few months old and we were enduring the last summer before World of Warcraft released. The wheel, she keeps on turnin’. Anyway, it’s downright fascinating — in a we’ve-been-here-before kind of way — to follow the conversation in the WoW Classic community as to what races and classes each person is planning to roll. Nevermind that this MMO has been out for a decade and a half, everyone’s treating this question as if it’s never been asked before. And darn it if I’m not right there alongside of them. Gnome Warlock? Tauren Shammy? I can’t decide. I’ll probably have to roll both. So when WoW Classic arrives at the end of August, what character are you going to create, assuming that you are on board for this grandiose experiment? Remember, Death Knights and Demon Hunters need not apply. … [Read more...] about The Daily Grind: What are you going to roll in WoW Classic?
Classic collision union city
‘Twas another huge week for the MMO industry: Albion Online announced it’s going free-to-play, Blizzard teased news for WoW Classic, Daybreak’s Columbus Nova ties resurfaced, and CCP brought in nearly 4000 combatants for its EVE Aether Wars stunt just ahead of EVEsterdam, from which MOP’s own Brendan Drain has been reporting. MOP’s Eliot Lefebvre has likewise been keeping his pen primed for the FFXIV Tokyo Fanfest! Capping it all off was Google, whose plan for Stadia may yet be a big win for online games (we’ll see!). It was a big week for us here on MOP too! We launched two brand-new columns (Warframe of Mind and Lawful Neutral), brought back Not So Massively as a long-form column, and added another entry in our still-has-that-new-car-smell superhero MMO column: Into the Superverse. Our new co-writers for Elder Scrolls Online’s Tamriel Infinium and Guild Wars 2’s Flameseeker Chronicles also saw their debuts! Read on to catch up with the … [Read more...] about MMO Week in Review: Albion free-to-play, WoW Classic, EVEsterdam, and FFXIV Tokyo
Kingdom Hearts Union x[Cross] is now on Amazon devices. The Amazon Appstore and Amazon Fire Tablets both have access to the free-to-play game. Now Kindle Fire users can travel the Disney and Pixar worlds and dive deeper into the Kingdom Hearts storyline. This coincides with the release of Kingdom Hearts III, which is now available on Playstation 4 and Xbox One. They also announced that for a limited time, players who reach certain scores in the “Classic Kingdom” mini-games can obtain the Starlight Keyblade for use in Kingdom Hearts III. … [Read more...] about Kingdom Hearts Union x[Cross] Now on Amazon Devices
For the longest time in the early 2000s, MMORPGs scared me off. They looked too obtuse, too grindy, too ugly, and too unapproachable for my tastes. It took a special title to really draw me in with its more casual friendly structure and colorful graphics. In early 2004, I found myself entranced with this superhero MMO that let me be whatever type of caped (or non-caped) crusader I wanted to be. From then on, there was no going back with my interest in these types of games. I assume that many MMO gamers owe a great debt to City of Heroes for the way that it introduced, encouraged, and excited them about MMOs. It was a new type of online game, one that boasted an unbelievably flexible character creator and invested in the fantasy of playing as a superhero fighting villains all across Paragon City. Today we’re going to kick off a Game Archaeologist series looking back at City of Heroes. And as with any remarkable superhero, we have to begin with its origin story. Where did it come … [Read more...] about The Game Archaeologist: Digging up the history of City of Heroes
When you work in video games, you often get asked what new titles you are looking forward to. While experience has been teaching me to temper my enthusiasm, I do have one that I’m excited to play. I first got to experience Dual Universe in-person at PAX West last September, and since then I’ve been eagerly anticipating its release! Why? That title pretty summed it up well: It’s a persistent, seamless, sandbox universe. More than that even, it is a hotbed of creativity thanks to its voxel foundation. So I’ve had a taste of what can happen in a world that customizable, and I hunger for more! That meeting with Jean-Christophe Baillie, the president and founder of NovaQuark, was seven months ago. How has development been coming along since then? How does the game look today? I got to sit down with Baillie for an update on progress and a new tour through the universe a few weeks ago. In my first demo, I saw promise. This time, I saw more of that promise … [Read more...] about Massively OP Interview: Dual Universe demo shows off advances in city building, space travel