First I have to say I would really love to have a deep liveskill/profession system in this game. With the learning system they have plan lvl upping those skill could be better with pratice and for exemple a crafter ou different kind of materiel could learn how to make different weapon or better one by learning a new recipes. … [Read more...] about Crafting system and lifeskilling suggestion
We’ve chosen this topic as we think it’s the best preamble to the much awaited spotlights on player-made towns!. If you want to get your questions ready before the stream, you can leave them in this forum thread or simply as a comment to this update. … [Read more...] about July 16th Crafting & Building Q&A Livestream
Don't make more than one post It's fine if your questions are complex, but please post questions, not essays! ...and no more than 2 or 3, please Also, split them clearly if you got more than one. This is a dedicated question thread. Don't start discussing with your fellow community members! To tune in, just click on this YouTube link a few minutes before the time announced above - we can chat a little before the Q&A session begins! … [Read more...] about July 16th Crafting & Building Q&A: List Your Questions
You already know how to craft primitive items when you start the game. You can learn how to craft a material or item by studying it. You will not learn every step required to make that item though, only how the item itself is made. So, if you just studied a steel longsword, you will know how to make longswords, but it won't teach you how to make steel. However, if you know how to make bronze for example, you can now craft bronze longswords even though you studied a steel longsword. that's because the item and the materials are seperate from each other. You study a metal, you can craft any item using that metal. If you study a weapon, you can craft that weapon with any material as long as you know how to work with that material. The items you craft have the properties of the type of item (sword, axe,etc), and the material you used to craft it (bronze, iron, etc). The outcome will always be the same. (Every bronze longsword has the same traits for example). There's no RNG in crafting. … [Read more...] about Summary of the Crafting & Building Q&A livestream.
Will the game have an ecosystem of any kind? Such as an assigned profession where your character performs specific duties and earns currency and contributes to the world. … [Read more...] about Professions, crafting, and building…oh my!