Welcome everybody to Massively Overpowered’s end-of-the-year 2018 awards! Every year, we poll our writers about the best and worst MMOs, stories, studios, and trends and assign awards to the winners (or losers, as the case may be). For the last four years, we’ve been splitting our awards into smaller categories, a format we mean to stick with in 2018 as well, though we’ve changed up some of the specifics. We’ll also continue providing a sampling of our writers’ nominations and rationales from award to award, although last year we debated more to try to reach a consensus before locking in winners, a task at which I think we were pretty successful, so we’ve done that again this year too. And we’ll always include a just-for-fun reader’s poll at the end to see whether you agree with our picks or think we should have gone in a different direction! Today’s award is for the Most Underrated MMO, which was awarded to both Black … [Read more...] about Massively OP’s 2018 Awards: Most Underrated MMO of 2018
Desert runners where are they now
Ages ago on the MMORPG subreddit, a player made a bold statement: MMORPGs are designed for low-skill gamers. “I remember being dazzled by EverQuest and Ultima as a child,” he wrote, reminiscing about his memory of high difficulty old-school games. “I recently loaded up [Star Wars: The Old Republic] again, and I’m shocked. Piss easy. Everything. XP falling from the sky. Mobs dead in one GCD. Brainless. The same reason I quite every MMO. I never meet people, I never feel challenged. I just feel bored. ‘Wait till endgame’ isn’t gonna cut it anymore. I’m over it. I’m done. I feel like I’m just hitting the ‘Reward’ button again and again and again, solitary and alone, like a stupid little rat in the cage.” He then basically blames the perceived shift of the genre on people who don’t want games to be “like a job”: “The genre just seems to be fueled by mediocre, anti-social … [Read more...] about Massively Overthinking: Are MMOs designed for ‘low-skill gamers’?