World of Warcraft’s latest cinematic has a lot of WoW fans in a frenzy right now because it’s dropping some big hints about a truce between the Horde and Alliance. And not just a Shattrath kind of truce, but a permanent and meaningful one, the kind where shouting “for the Horde” and “for the Alliance” as grown adults in a theater starts to seem extra silly because hey, we’re all on the same side. It wouldn’t be the first time WoW’s toyed with this, nor would it be the first time MMOs have done away with many distinctions between factions – RIFT is coming immediately to mind. But if Blizzard were to, say, shatter the factional divide to the point that Alliance and Horde could group together for content? Well now, that’d be a big damn deal, especially for a studio that has repeatedly resisted such ideas and has traditionally refused to even allow us to chat cross-faction lest it become unable to exploit our tribal … [Read more...] about The Daily Grind: Do you want to see WoW’s factions dissolved?
Ds 160 where do you intend to work
Ages ago, there was a tiny little Chinese import MMO called Zentia. I have little cause to talk about it nowadays, since hardly anyone this side of the Pacific will even remember it, but when Changyou ported it here, I was absolutely smitten. I’d never played anything exactly like it; it was whimsical, it had adorable mounts galore, and after level 20 it absurdly turned into cutthroat PvP. (Look, nothing’s scarier than a giant baby bashing your face in.) It was also my first real experience with automated play in online games. Now, it seems to me that every time someone utters the word “automated play” or “auto-anything,” MMORPG players lose their minds, so hold that thought and lemme finish. In Zentia, the automation was pretty basic; you just clicked on your next quest and the game would attempt to pilot you toward it. It didn’t always succeed, and sometimes it ran you through a pack of angry mobs, but in general, it allowed you to chat … [Read more...] about The Daily Grind: Where do you stand on automated gameplay in MMOs?
Last night, we covered the emerging scandal in the City of Heroes community and broke the confirmation that yes, there is in fact a long-running but secret City of Heroes emulator, with your old characters, and no, you probably weren’t invited, as the showrunners were making a concerted effort to keep it under NDA to avoid NCsoft’s infamous wrath. There’s obviously a lot more to it than that, so I urge you to read the entirety of our article from last night, including direct quotes from the leader of the SCORE team working on the project. But when I got up this morning, I saw our comments, inboxes, and Reddit pages were absolutely filled with hurt and betrayal, way more potent than was displayed on Facebook before I went to bed. You guys, there are people emailing me their bona fides hoping I’ll pass them along to SCORE. People are begging to get onto this server. “What do I tell my dad?” one Redditor asked. Folks are appealing to game preservation … [Read more...] about Leaderboard: Where do you stand on the ‘secret’ City of Heroes emulator?
There’s a meta discussion happening across games Twitter and elsewhere over the last week or so thanks to Sekiro: Shadows Die Twice. In a nutshell, some folks think it’s too hard and would like an easy mode so they can get through it for whatever reason. Others posit that the hardness is the point and the developers shouldn’t compromise that vision for any reason. Now, Sekiro is a single-player title and not something we’ll ever cover here, but the easy-vs.-hard argument is one had across the MMO genre all the time. I kinda can’t believe we still have to have it; its design-criminal that every MMO doesn’t have City of Heroes’ difficulty options. I want as many people in an experiencing MMOs as possible; that makes difficulty sliders an absolute necessity. That way everyone can play, whether they’re handicapped, young, old, gaming on a toaster, combat-averse, or yes, lazy. I don’t actually care why people want easy mode. I just … [Read more...] about The Daily Grind: Where do you stand on difficulty modes in MMOs?
Literally nothing is sacred, and no video game franchise seems capable of escaping the pull of the battle royale, as my trip to a kiddie arcade proved this weekend. Not even PAC-MAN is safe. Strange to me, however, is that so few existing MMORPGs have sidled up to the subgenre. We see MOBAs and shooters tacking it on left and right, and yeah, games like Maverick are working on bridging the genres, but nothing in existing MMOs. It’s weird, right? It seems like it would be super easy to just whip up a new battle royale battleground or arena in MMOs with PvP sidegames. They’re made for this sort of enclosed PvP minigame. Battle royale does nothing for me, but dang, it’d be nice to see some MMOs get a cut of that easy money, which I’m sure they’d reinvest back into the RPG part of the game. Right, guys? Guys?? Do you want to see battle royale in any live MMORPGs? Which one might best be suited for it? Every morning, the Massively Overpowered writers team up … [Read more...] about The Daily Grind: Do you want to see a battle royale mode in any live MMORPGs?