The Elder Scrolls Online by Zenimax Online Studios is one of the most played MMORPGs today. It’s an Elder Scrolls themed MMO, which simply means that it borrows many aspects from the popular single player franchise. Be it the UI design, quests or combat system, you’ll definitely feel like you’re part of the Elder Scrolls world. If you’re planning to check out this game, this Elder Scrolls Online review 2019 is for you. What You Need To Know The game is buy to play. Purchase for it once on the website or on Steam, and you’re good to go forever. Additional DLCs can be bought as standalone or you can get the monthly optional subscription to get them free. There are expansions called Chapters like Morrowind and Summerset, and this summer will see the release of its best one yet, Elsweyr – which features a year long story about dragons in Tamriel in addition to the new Necromancer class. These Chapters require a purchase regardless if you’re a … [Read more...] about Should You Start Playing Elder Scrolls Online In 2019?
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Traditionally found roaming the isle of Summerset, the Indrik are especially powerful magical creatures, and they can provide a challenge for even the most experienced adventurers. In order to acquire the brand-new Nascent Indrik mount, you must take part in ESO’s four upcoming in-game events (detailed below) and collect four magical feathers, with a different one available for each specific event. Here’s how it works: During an in-game event, collect Event Tickets by participating in that event’s daily activities. You can earn Event Tickets from one activity per account per day. Collect 10 Event Tickets and use them to buy the Indrik Feather specific to that event from the new merchant known as The Impresario. The Impresario is located at a special booth in Daggerfall in Glenumbra, Davon’s Watch in Stonefalls, and Vulkhel Guard in Auridon. Once you have all four feathers, use them to summon your own Nascent Indrik mount. Get A Feather From The … [Read more...] about ESO Guide: 5 Steps To Unlock The Free Indrik Mount On Elder Scrolls Online
Just this morning we covered Elder Scrolls Online’s new Indrik mount event reward, which requires players to play a bit in all four of the game’s upcoming seasonal events and collect feathers in each. As it turns out, the first of these events is slated for the run-up to Halloween, and it’s starting up on October 18th, according to a new post ZeniMax put up today. “The Witches Festival kicks off at 10:00AM EDT on Thursday, October 18 and will run until 10:00AM EDT, Thursday, November 1. During this spoopy event, you can enjoy a 100% XP buff, become an undead monster, and acquire a creepy collection of Witches Festival-themed items. In addition to this, we’re also introducing the brand-new Dremora Plunder Skulls, containing a never-before-seen Motif!” Like last year’s event, this one reintroduces the Exorcised Coven Cottage home, which you can buy with real cash or with gold, though the latter only if you bust through all the achievements from … [Read more...] about Grab a witchy house for completing Elder Scrolls Online’s Halloween events beginning October 18
With all the controversy swirling around lockboxes and other monetization strategies, I see an increasing number of people pining for the day when subscriptions were the standard business model for online games. I think it might be time for a reminder of how we ended up here. There’s a reason that free to play and buy to play are now the norm, and it’s not that developers are conducting an evil international conspiracy to make us lockbox addicts. It’s that subscriptions failed as a model, and they failed because people realized there are better options. For all the flaws of other business models — and oh boy, they do have them — none are quite so bad a deal for the player as a monthly subscription fee. I firmly believe it is the worst business model for an MMORPG. Let’s look at all the ways subs ill-serve players, and please note that for the purposes of this article, “subscription” refers only to games that require a regular fee in order … [Read more...] about Subscriptions Are Still the Worst Business Model
Not too long ago, there was all but one way that you would pay for an MMO, and that was as a monthly subscription. Oh, it used to be an hourly sub back in the wild early days of the genre, when keyboard cowboys thought nothing about racking up $481 a month playing a game on a 400-baud modem, but in the late ’90s, the monthly sub model established itself as the baseline, and most all MMORPGs fell into line behind it. Though a rare few western games dabbled in a free-to-play model along the way, it was Turbine’s decision to embrace it with Dungeons and Dragons Online in 2009 that brought it to the mainstream in the west. Since then, studios have been experimenting with business models left and right, trying to come up with the most attractive method of emptying your wallets into their coffers. Sometimes business models can get incredibly confusing, especially when games will use the same terminology in different ways. Today we’re going to walk through all of … [Read more...] about Massively OP’s guide to MMO business models