A new episode of Battle Bards is up! After four years and over 700 MMORPG music tracks, the Battle Bards have arrived at their 100th show! For this centennial spectacular, Syl, Steff, and Syp reminisce about the most notable shows, their best soundtrack discoveries, and their favorite tracks. This super-sized show gets wrapped up with a bout of listener emails and a promise of another amazing hundred episodes! LISTEN NOW Intro (feat. “A New Hope” from FFXIV, “Bard’s Guild” from EverQuest, and “First Light” from Guild Wars) Favorite Soundtrack Discoveries over the past four years Steff: TERA (“Sanctuary” and “Godspeed”), League of Legends (“Braum” and “Demacia Rising”), and World of Warcraft: Legion (“Lion’s Rest” and “Anduin”) Syl: Runes of Magic (“Veranas Bridge” and “Traveling Tale”), Dragon’s Prophet (“Auratia” and … [Read more...] about Battle Bards Episode 100: Centennial Spectacular
Feedback from my previous post (thank you all!) has overwhelmingly indicated that you guys don’t mind one bit if I delve into my shenanigans from the Role Play side. In fact, you don’t care if I talk about progress made on an alt when I’ve already talked about clearing that content on my main. This is awesome! So, I spent some time brainstorming up some topics I thought would be fun to discuss. This one was a no-brainer. Music Performance Not all that long ago, FFXIV introduced a very rudimentary music system for Bards. Though the devs have expanded on this system, it remains quite limited (more on this later). However, where there’s a will, there’s a way. And the community keeps coming up with ways to take the tools their given to make awesome things from it. I love music systems in any game I play. I have lots of fond memories of playing music in games such as LOTRO and Starbound — both which implemented a method of playing .abc files and hooking … [Read more...] about FFXIV: Bard Music Performance in Eorzea
A new episode of Battle Bards is up! Get out on the dance floor and boogie down with the Battle Bards! Today the bards look for — believe it or not — electronic dance music in MMO soundtracks. Yes, it exists, and yes, it’s all over the map. So strap in for a tub-thumping, rave-inducing episode that does skew to the goofy and surreal at times. LISTEN NOW Episode 75 show notes Intro (feat. “Club Tracks” from Anarchy Online and “Club 47” from Star Trek Online) “Free to Dance” from WildStar “Lords of Verminion Theme” from FFXIV “Sunset Tracer” from Tree of Savior “Pocket D Themes” from City of Heroes “Involute” from Granada Espada “Robo Factory Theme” from The Sims Online “Stratus” from The Matrix Online Which one did we like best? Jukebox picks: “Floating Sky” from … [Read more...] about Battle Bards Episode 75: DANCE PARTY!
A new episode of Battle Bards is up! It’s time to take a diversion to play — and listen — to the minigames tucked inside of our MMOs! The Battle Bards haul out their last show of 2012 with an eclectic and fun assortment of minigame soundtracks. While minigame-specific music might be hard to hunt down, this trio did their best and are reasonably satisfied with the result. Which is good, because no refunds on this podcast! LISTEN NOW Episode 112 show notes (show page, direct download) Intro (feat. “Darkmoon Faire” from World of Warcraft, “Artifact Hunt” from Free Realms, and “Sneaky Block” from Trove) “Bonus Stage” from Guild Wars 2 “Pet Battles” from World of Warcraft “Triple Triad” from Final Fantasy XIV “Choo Choo Zoo” from Wizard101 “Space Missions (Republic)” from Star Wars: The Old Republic “Pest … [Read more...] about Battle Bards Episode 112: MMO Mini-Game Music
giving Final Fantasy XIV a try, with the Japanese MMO getting three months to win me over. Surprisingly, it’s managed to hold my attention in a magitek grip ever since I created a new character earlier this month. If my Twitter feed is anything to go by, I’m having a whale of a time. However, if I’m honest, this isn’t my first time in FFXIV. Back in the original beta, rolled a new character and ventured forth, quickly stumbling on a quest to kill ten rats. Only the rats only had three spawn points, and the spawn timer was so low that a growing crowd of players swamped them. I logged out and never looked back, passing on the game until now. That was almost ten years ago. Time passes and games change, but few have gone through as much upheaval as FFXIV. I interviewed producer/director Yoshida-san back when he was preparing to relaunch the game with the subtitle A Realm Reborn, and I couldn’t help but appreciate the energy and faithful commitment he brought … [Read more...] about FFXIV: Making Good on a Promise