Elder Scrolls Online launched its big annual campaign, Elsweyr, into its headstart early access for PC players this week, and while the official launch – and entry of console players – isn’t until June, the rest of us can already join the cat people in banishing dragons from the skies. Meanwhile, we got a peek at Path of Exile’s next big thing, ran down tips for City of Heroes players, hoped the KOTOR movie won’t suck, and previewed EVE Online’s and Final Fantasy XIV’s inbound expansions. Read on to catch up with the very best of this week’s MMO news and opinions today as every Sunday in Massively Overpowered’s Week in Review! THIS WEEK’S TOP STORIES Elder Scrolls Online’s Elsweyr early access has begun - We're just two weeks out from the official launch of Elsweyr in The Elder Scrolls Online, complete with new zone, new Necro class, and of course, more dragons than you… WoW Factor: Crazy speculation on … [Read more...] about MMO Week in Review: Going Elsweyr
Final fantasy 7 emulation
Massively OP’s Justin Olivetti has a provocative article on his personal gaming blog, Bio Break, this week on MMORPG housing. “I once again wonder why open world housing is this holy grail that some players and developers seem hellbent on chasing,” he writes. “It’s an ideal, a beautiful mirage couched in the notion of players inhabiting the very world they play, allowing them to stroll through neighborhoods of fellow adventurer’s homes and basking in the connectivity of it all. Yet it’s a failed experiment, one that is proven time and again to have far more drawbacks than benefits.” After listing off his complaints with the mechanic, he ultimately concludes that “we simply don’t need fixed open world housing, even in sandboxes.” But being Justin, he also asked for feedback on why the joys are worth the drawbacks – and how to fix the system so it works instead of running off the rails. That’s just what … [Read more...] about Massively Overthinking: Is open-world housing really a ‘failed’ MMORPG experiment?
Given the choice, I am always going to pick a game with stylized graphics over realistic ones. This is for many reasons; it’s partly because “realistic” so frequently means “bland and filtered over with brown” and partly because a game with realistic graphics is much more likely to look bad in a decade than one with stylized models. But first and foremost, it’s just because I like to be able to look at a screenshot and say that it came from a very specific game, that it couldn’t be mixed up with any other title. There are a lot of games that wind up looking… well, pretty close to one another. But these games all have a style that’s distinctly their own, a sense of composition and design that keeps even the most generic shots from these games from looking interchangeable. And it doesn’t hurt that all of them are drop-dead gorgeous, to boot. 1. World of Warcraft There’s been a trend of late to rebuild World of … [Read more...] about Perfect Ten: MMORPGs with distinct visual styles
Support Massively OP on PatreonWere you too busy gaming this week to pay attention to MMO news? Get caught up every Sunday evening with Massively Overpowered’s Week in Review! Ug, I would be so happy if Gamescom and PAX West didn’t happen a week apart and PAX West and DragonCon didn’t overlap! Not only do we get an avalanche of news from incoming major games, but it can be a quiet period for other studios that don’t want their news buried. Such was not quite the case this week, however, as we got plenty of goodies on new games like Anthem and New World as well as from existing MMOs like Elder Scrolls Online and World of Warcraft. Guild Wars 2 even booted up a boba tea promo, and Star Citizen rolled out fresh drama. Stay tuned for in-depth coverage of PAX this week once Larry and MJ are back from PAX and DragonCon! Read on for the very best of this week’s MMO news and opinions. THIS WEEK’S TOP STORIES Star Citizen partially reverses CitizenCon … [Read more...] about MMO Week in Review: PAX West caps off a summer of gaming (September 2, 2018)
Gaming Influences A few days ago one of my friends that works in the games industry was talking about a thing that had been circulating around his studio. The idea was for each of the folks to create a list of the fifteen games that most influenced them, or taunt them something new that games could do. While this is a really helpful exercise in the gaming industry I am sure, I figured it would also be pretty fun to do as a lifelong gamer and gaming blogger. The thing I was not realizing while going into it… was just how hard it would be to pair things down to a list of fifteen games. There are so many titles I wanted to include, but I had to come up with a hard rationale for each and every one on the list. So there will be titles that are conspicuously absent, and others that I have included that you wouldn’t think of. However the final list includes titles that I learned some lesson from along the way. Gauntlet (1985) I grew up … [Read more...] about 15 Gaming Influences