Think of your blog as an extension of your marketing effort. You can have a blog with your main website, or on a separate domain. The key here is that your blog name should be memorable. If your company name is something like SKMfinancialadvisor, JSfinance or something similar, I suggest you have your blog on a different domain name. Something similar to JagoInvestor, Taxsavers, MutualInvestors, etc. should work well. … [Read more...] about Why Your Personal Finance Business Needs a Blog Right Away!
And according to the official press release, Dauntless fans have plenty to look forward to: David Hartwig, Managing Director of lead investor Sapphire Ventures, pledges that Phoenix Labs has “ambitious plans for 2019 that will shake up the online world in new and exciting ways.” … [Read more...] about Dauntless dev Phoenix Labs leads financing round to secure ‘a couple years of runway’
It is the season for companies to reveal their quarterly finances, and Nexon is included as well. Stock-listed in Japan, the total revenue for Nexon’s first quarter of 2018 (Jan to Mar) stands at 90.514 billion JPY (around USD 827 million), with China contributing a massive 67% followed by native Korea at 22%. Out of the revenue, 84% comes from PC, while the other 16% from mobile games. Operating income for Nexon is recorded at 54 billion JPY (around USD 500 million), and net income at 46.6 billion JYP (around USD 426 million). … [Read more...] about – First quarter financial results for 2018 reveals upcoming new games
It was relieving to see a better understanding and more realistic time line for game development being shown as part of the road map. By your own estimations, development will likely go at least as deep 2021 and even that might be a bit optimistic. Nonetheless, it's a much better estimate than most Kickstarted games, which was a big onus for my own backing. … [Read more...] about Financing Development
I’d like to look at one particular node: Paragon Studios. Now, the anonymous source claims that Paragon Studios had another game in the works, a Lost meets Minecraft game, which means that Paragon was eating far more money than simply keeping City of Heroes optional. Lincoln Davis doesn’t say that City of Heroes was unprofitable, and one can only imagine that such a game wouldn’t consume three million dollars a quarter in upkeep alone. Rather, Lincoln Davis specifically states that “the studio” was not profitable, referring to Paragon Studios itself. It is entirely possible that while City of Heroes was profitable, the second project that Paragon Studios was consuming the rest of its revenue and then some, leaving the studio as a whole as a burden on NCSoft’s finances. … [Read more...] about NCSoft Breaks Silence, Paragon Studios Wasn’t Profitable