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You are here: Home / Archives for Hi tech projects

Hi tech projects

Division 2: What You Need To Know About Bounties and Projects

· March 8, 2019 · Leave a Comment

Tom Clancy’s The Division 2 is right around the corner with launch fast approaching. Let’s take a look at two fundamental systems that are coming to Division 2’s open world in free roam mode, which are Bounties and Projects. What Are Bounties? Bounties are the new and improved iteration of the High Value Target system that was available in The Division. At their core, bounties put a price on the heads of enemy bosses to reward Agents for eliminating hostile threats to the city. Washington, D.C. is anything but safe, and it is the responsibility of Division Agents to keep these ringleaders off the streets. A new addition to the system is that, in addition to hand-crafted bounties, many bounties are procedurally generated. These bosses have been busy building their own agenda, which includes eliminating Division Agents like yourself. As a result, they may also have access to SHD Tech and all the abilities that come alongside it. As an example, a Hyena boss may utilize … [Read more...] about Division 2: What You Need To Know About Bounties and Projects

State of Ad Tech: 2016, Year In Review

· January 13, 2017 · Leave a Comment

2016 was one eventful year for ad tech industry. Client side Header Bidding went mainstream. Publishers got heavy-handed with anti-ad block measures with varying successes and failures. Fake news registered on the radar of mainstream media and ad tech took the flack for it. Ad viewability adoption increased, creating panic among publishers. Then, the year wrapped up with a bang as WhiteOps uncovered a ubiquitous, million-dollar ad fraud ring called Methbot. That was the abridged version; barely enough information to start a workplace debate. This post gives a more holistic view of the developments in ad tech in 2016, focussed on subjects and perspectives that you, the enterprising publisher, ought to care about, or find interesting. 1. Header Bidding adoption continues to rise despite publisher skepticism about higher latency Header bidding is all the rage these days. A complete chronology of industry developments can even be found in a post on AdExchanger. Here’s a brief … [Read more...] about State of Ad Tech: 2016, Year In Review

Hackathons: They’re taking over the Tech Industry and why do they even matter!

· February 28, 2016 · Leave a Comment

“Isn’t this thing Illegal?” baulked my friend when he learnt that I’m headed for a Hackathon. I had been accepted to my first offline Hackathon since I landed in the United States almost a few months back. This is about HackIllinois 2016, and moreover, it is about how Hackathons are changing the face of the Tech industry, for good. As I received my first acceptance to the prestigious HackIllinois 2016 at The University of Illinois – Urbana-Champaign, I was excited just as anyone who were to attend their first Hackathon, that is completely paid for, every sense. Being one of the biggest Hackathons of the mid-west regions, HackIllinois 2016 kicked off on a fine weekend on 19th February. The event was attended by over 1500 hackers ranging from developers, designers, aspiring entrepreneurs and over 150 companies seeking talent and some amazing things to be built over the span of 3 consecutive days. Hackathons: What they are like exactly? At its core, … [Read more...] about Hackathons: They’re taking over the Tech Industry and why do they even matter!

The Future of Ad Tech: VR, AR, and Location-Based Targeting

· July 18, 2017 · Leave a Comment

Despite global ad spend expected to cross $200 billion this year, an overdependence on display advertising has cost both advertisers and publishers dearly over the last few years. With problems such as banner blindness, ad blocking, and ad fraud plaguing traditional display ads, tech giants have been working on the future of ad tech: Delivering better, less intrusive, and in some cases—more interesting and engaging ad experiences using emerging technology. Here are three such technologies. Virtual reality is hardly a new concept, and has been around in some shape or form since decades, but it’s only in the last few years that it’s really beginning to go mainstream. Wikipedia defines it as a computer technology that uses virtual reality headsets to generate realistic images, sounds and other sensations that simulate a user’s physical presence in a virtual or imaginary environment. As a prelude to actual VR projects, YouTube first launched 360° videos that … [Read more...] about The Future of Ad Tech: VR, AR, and Location-Based Targeting

Former Star Citizen dev refutes fake Glassdoor review made by troll on his behalf

· July 5, 2018 · Leave a Comment

The battle of the trolls in the Star Citizen community reached new lows this week as someone apparently impersonated a former dev on Glassdoor in an attempt to defame or at least hassle Cloud Imperium. The fake review is plainly posted to look as if it were written by John Pritchett, a senior physics programmer at CIG who recently departed the company. But it is riddled with trainwreck grammar and spelling errors; it poorly communicates its central idea that an architecture change and micromanagement led to problems in the game’s development that are insurmountable by modern tech. “The scope of the project needs to be massively reigned in, and realistic expectations of what will actually be delivered in the next decade or two need to be communicated honestly and clearly to the community supporting the business,” it claims. It also includes plenty of positive praise for the ground-team, presumably in an attempt to make it look more realistic. Pritchett is not … [Read more...] about Former Star Citizen dev refutes fake Glassdoor review made by troll on his behalf

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