Hello, Fractured community. It's lovely being here and discovering the bits and pieces that I can about the game's development so far. You guys seem chill and laid back, so props for the forum's atmosphere. Now, to get the knife deep into the butter, I have a few questions, so I'll start with those: To my understanding so far, besides humans, the other 2 races have several different branches, in the form of classes or physically similar bodies to known classes in other MMORPGs. Will these "classes" be limited to their stereotypes, or will we see some more variation to them ? e.g. the Hellfire Demon, will he have access to different weapons, such as Gloves and Claws for a brawling type of character, or a combination of Shield with Swords, Whips, Maces, Hammers and Axes, or perhaps 2 handed great weapons like a Great Sword, Great Axe, Great Hammer, Staff, Great Mace, perhaps even a Gundao would be juicy. Will all or part of these examples actually make it into the game/be viable for … [Read more...] about A set of questions and suggestions/proposals.
Identity theft questions and answers
or will there be? do you mean that you can win against a veteran by better skill synergy with your character or some kind of lucky composition against their skill composition? or you just mean 0 power gap. I mean its stupid for me. I am not against the idea that i write above but if you mean 0 power gap like scaling : lv1 skill damage -> 200 lv3 skill damage -> 205 it comes real bad to me. well i have no idea about details. but i can say that playing long time this game should be having some kind of target. Otherwise i feel like it will be very empty gameplay. And lack of roleplay. What we will do? all the time fight others and walk and kill monsters for nothing? we should be focusing on some kind of things for our improvements or build. Suggestion : For example : lets say we have lighning skill. i made it lv3 by learning. Now i want to master it. and i achieve that it has 3 different mastering type : 1) lighning now goes bolder and wider. 2) lighning now cant be focused on 1 … [Read more...] about why there never a power gap? some questions and suggestion to discuss
In my last post, I took a look at the games that impressed me at this year’s E3 the most. The ones that despite my better judgment made me feel hype. Now I wanted to do something different. I wanted to discuss 2 games that look great but that just, for one reason or another…I am not too sure about. I do plan on playing both of the following games and there’s a good chance I’ll fall in love with them. But I just have a few questions and concerns which are preventing me from feeling the hype. I had to include this title for a number of reasons. First: I am going to buy it. I am going to buy it and play it sooo much. But I’m not excited for it, like, at all. It could be because I would 100% rather have a new Dragon Age game. It could also be that Bioware’s last release, Mass Effect: Andromeda was the only Bioware game I’ve ever played that I didn’t like. Bioware is my favorite developer and more often times than not, it feels like their … [Read more...] about Best Of E3 Part 2: Questions And Concerns
Play SkyforgeSo what’s in the cards for the future of Skyforge? Players always want to know, and the most recent set of community questions and answers is covering exactly that. For example, the future does not appear to include new Invasion opponents or new divine form upgrades; while there are new enemy groups planned, they’re planned for a new form of challenge rather than more invasions. Nor are the developers willing to reveal any of the brainstorming about the next class to enter the game, although player requests for more support classes are being heard. What is confirmed for the future at this point include new stories about the familiar areas of the game world, new improvements to the UI to make it easier to figure out how your character is progressing, and new class balance passes. There are also plans to keep a close eye on gear upgrading and areas where Elder Gods can be used, as both are part of the fun of the game. Check out the full Q&A if you want to … [Read more...] about Skyforge answers player questions about future plans
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