EVE Online doesn’t have to be introduced to anyone these days. One of the largest, if not the largest MMO Sandbox that lets you explore various galaxies in the vast space of New Eden. The game still has an active community, reaching an average of 30k of concurrent players every day. The game has a single large universe, meaning that everyone plays on the same server. Attempting to write a guide for starting, and intermediate players is a mountainous task. To cover everything this game has to offer and to do it right is a serious challenge due to the complexity and number of various gameplay mechanics and viable playstyles. In this guide we will teach you not only how to start out your space odyssey, how to prosper, thrive on weaker space rangers, and how to make the most use out of your time spent in EVE, but also to keep you in the game. Most players get easily overwhelmed by the possibilities and lack of knowledge that they quit the game just when it's about to get fun. … [Read more...] about EVE Online Guide
Legal studies bachelor degree online
A week or so ago, Justin penned another entry in his long-running City of Heroes historical pieces, and down in the comments, a reader named Sleepy built on a throwaway line in the piece to make what I thought was an excellent point. “Those should be required questions for anyone interviewing for a job as an mmo developer: What are your views on: NGE, Trammel, RealID, Monoclegate, etc. Blank looks get shown the door. It might cut down on history repeating itself with such depressing regularity.” I don’t like being a history snob; I don’t think you need to memorize trivia, like why Trammel was named trammel, which dev penned the Real ID retraction, how much monocles cost in EVE Online, and which day the NGE happened. But I have to agree with Sleepy that these examples are among the biggest mistakes to afflict our genre, and I do think that serious upper-level devs need to understand them to not repeat them (even if they didn’t live through them). What other … [Read more...] about The Daily Grind: What major blunders in MMORPG history should future devs study?
With the recent revelation that Bethesda’s Fallout 76 is going to be an online multiplayer survival game, players who have been hoping for a Fallout MMO finally have something to anticipate. Sure, it’s not a proper MMORPG, but it’s all we could ask for in this day and age, right? Actually, Fallout 76 isn’t the first time that the Fallout series was heading for online shenanigans, nor is it the closest concept to a pure MMO. Years ago, an attempt was made by the original creators of the Fallout series to bring an online game to the community, but this effort was stymied by Bethesda and a mess of legal issues. For those who look back at the Interplay era of Fallout with deep fondness, the thought of the canceled Fallout Online project is a sore wound that continues to cause pain whenever prodded. Which is, I guess, what I’ll be doing today as we look at what Fallout Online was going to be — and why it never came to be. From Van Buren to Fallout Online … [Read more...] about The Game Archaeologist: The tangled legal history of Interplay’s canceled Fallout Online
Welcome back to our ongoing exploration of Rachel Kowert and Thorsten Quandt’s book The Video Game Debate. As you can guess, the book itself focuses on games in general, not just MMOs and online games, so I was able to apply today’s chapter on moral panic to recent trending indie RPG Undertale. I’ve argued to educators that not only is there evidence that games can positively affect morals, but that part of Undertale’s charm is that we know we can do bad things yet are emotionally rewarded for acting in a peaceful manner. In fact, the game actively discourages you from committing violence by constantly trying to include you with its cast of characters. Then someone on Reddit stepped into a conversation and asked, “What about all the griefing in sandbox games”? It’s a great question, and one addressed in this chapter. Game history of violence… and stories Before we get into morality, we need to talk … [Read more...] about Exploring ‘The Video Game Debate’: Moral panic and online griefing
Everyone loves the David versus Goliath story where the underdog prevails against the powerful bully. Unfortunately, real life isn’t like that. In reality, the small guy usually loses against the big guy. In the world of video games, something similar happened recently. A couple of weeks ago a private emulated World of Warcraft Burning Crusade server called Felmyst was shut down after the developer Gummy received a letter from Blizzard lawyers threatening legal action. The server took four year to develop and was a labor of love for Gummy who is unemployed due to his battle with muscular dystrophy which is an extremely debilitating uncurable disease. Kyle Orland over at Arstechnica has a comprehensive write up about what happened. Given the legal issues with creating a legacy server, the creation of Felmyst was always a risky proposition. But Gummy felt he could operate under the radar because normally small private WoW servers do not reach the attention of Blizzard. But the … [Read more...] about Felmyst Server Shuts Down After Blizzard Sends Legal Letter to Disabled WoW Fan