At the "First Fractured Gameplay Video Released!" post I made some questions arising from the said video. As more questions are arising and some questions are being answered, I gathered the questions and answers here, in order for them to gain visibility. Questions Is it possible to zoom in/out and change the camera angle? I noticed that you were not grouped with the other player. Is grouping possible? I noticed that there is friendly fire (yahoo!). Was this friendly fire that we saw at the video? Was Uriel being hit/losing endurance because he was targeted by mistake (aka miss-click) or was there real friendly fire, as in if another person is in the line of fire, that person will be hit as well, even if not selected/targeted. In case grouping and friendly fire are possible, will friendly fire be possible for players within the same group? I noticed that you bumped on a tree once or twice and once a plant "reacted" when stepped on. The latter is very nice, and shows some good work. … [Read more...] about Questions/Answers after the gameplay video
Lesson 5 1 skills practice answers
I know it says we get access to all these skills and knowledge but if I'm good aligned won't it make accessing things on say Tartaros really difficult to achieve? Does this mean humans will have the best and fastest time getting things while the other races suffer or lag behind? … [Read more...] about Race/alignment restrictions to skills/knowledge?
MOP reader and Patron Brett has a burning question about the lessons we’re learning (and not learning) from playing MMORPGs. “In his book Theory of Fun, Raph Koster suggests that games are really just systems of learning things in a way that we enjoy with fewer consequences. In his words, ‘That’s what games are, in the end. Teachers. Fun is just another word for learning.’ If that’s true, then modern MMORPGs and their narratives would seem to be a pretty mixed bag of lessons – individual power can be accumulated like wealth; evil can be conquered through solo and group acts of courage; violence is a feasible solution to almost every problem; your race, nation or profession defines a lot about who you are; and accessorizing with the most expensive bag is possibly the most crucial decision to make before leaving home. “So with so much opportunity at the moment for our real-world societies and communities to be better, I’d like to … [Read more...] about Massively Overthinking: What important lessons are MMORPGs failing to impart?
Not everyone involved in game design is trying to squeeze every last penny out of you. Yes, a lot of them are, but many others are in it for the love of design, and that’s the takeaway from the papers emerging from Project Horseshoe 2018. Project Horseshoe is an invitation-only “think tank” for game developers to exchange ideas and build on them – think of it like GDC, only much smaller and much more intimate. “Project Horseshoe is a conference that brings together a group of highly skilled and experienced games industry professionals, who have a primary or strong background in game design, with the goal of using the combined knowledge and skills of these people to positively influence the art and science of game design.” Dig around on the website and you’ll see that MMORPG studio ArenaNet (of Guild Wars 2 fame) is a key sponsor and in fact sends multiple developers to attend. The most recent junket came to our attention thanks to MMO developer … [Read more...] about Project Horseshoe’s design papers confirm decades of MMORPG lessons
A little more than 2 years ago, I joined a good friend and a few other guys in the beginning stages of their startup. My friend said, "Kenneth, you can email a business. And you can call a business. But wouldn't it just make sense to be able to text a business? That's what we're trying to make happen." I was sold. Shortly after, I joined Text Request and began life as an entrepreneur. People tell you to fail fast and learn quickly when you're an entrepreneur. But for whatever reason, they always leave out any practical steps that could actually help you. It's a shame, too, because there's plenty of simple guidance that could save a lot of time, effort, heartache, and money. Must read: 5 Things All First-Time Entrepreneurs Need To Know Since starting at Text Request, I've also stumbled my way into turning a few other skills and opportunities into income. I'm neither rich nor hugely successful by any means. But I'm far enough along to realize what would have been good to … [Read more...] about 5 Little Lessons I Wish I Knew Before Becoming an Entrepreneur