World of Warcraft is arguably the most successful MMO so far in the genre’s history. It generates volumes of conversation and pages of internet discussions from MMORPG.com to WoWhead to the WoW forums to WoW’s Reddit. It’s a game that has, in one way or another, captivated the world for nearly 15 years. advertisement We had the opportunity to chat with World of Warcraft’s Executive Producer John Hight who has been with the team since 2016. We wanted to learn more about his background and his work on WoW. Read our exclusive interview.MMORPG: You have an extensive background in gaming having worked on some huge titles including God of War, Neverwinter Nights, Command & Conquer, etc. How did working on such a wide array of genres and titles benefit you in your current position?John Hight: During that whole time, working on all those games, I’ve always been a Blizzard fan. When I had just finished up work at 3DO, Warcraft came out, and I … [Read more...] about World of Warcraft: Meet Executive Producer John Hight
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Combat in Elite Dangerous is hard, but finding friends was just a bit harder. At least, it was in the way that I had set myself up to do it. The votes suggested that I find a wing to fly along with, but my ignorance won out in that joining a wing isn’t something that one just… does. Not directly in-game, anyway. Before I tried to find anyone to ride along with, however, I felt that getting my combat chops first would be a smarter decision. With that in mind, I selected what seemed to be the most reasonable combat mission on offer at my level of reputation and expertise and took a ride into the danger zone. I may or may not have had the appropriate Kenny Loggins song playing at the time. The crucible of Elite Dangerous combat was an unkind one, I found. In spite of plenty of very good advice from readers on how to approach combat, including waiting until NPCs engaged my chosen target, I was still getting popped with alarming frequency. There must be something about pulse … [Read more...] about Choose My Adventure: Fighting for friends in Elite Dangerous
This month, anime-action MMO Closers will be bringing continents together as it merges its NA and EU servers into a single worldwide server in order to “ensure the best possible player experience and a healthy in-game economy.” The merge is scheduled to take place on Tuesday, January 29th, starting at 7:00 p.m. ET and (hopefully) ending at 5:00 a.m. ET on January 30th. Server merges can be tricky business, so En Masse has released a handy FAQ to help players make sure they’re prepared. Players should make sure to delete any characters they don’t need or play, as only a maximum of 20 character slots (and thus, presumably, 20 characters) will be transferred when the merge takes place. In the event of naming conflicts, “priority will be given to pre-existing characters on the NA server,” but any characters who have not logged in within the past six months will be automatically renamed to try to avoid conflicts, so if you want to make sure your … [Read more...] about Closers will merge its NA and EU servers into a single world server on January 29
Tilion from Dragon Season invited EU players to a community meet-up. Unfortunately, it was on rather short notice, so not a lot of people knew about it. The next time (yes, there will be a next time), this will be announced ahead of time, so everybody who wants to attend can plan accordingly. The following is a summary of what we spoke about, sorted by topics. I refrain from using “he said” and “she said” or just writing everything down chronologically as this would end up being too confusing to read. We started by sharing our favorite parts of the game. Among those were jumping puzzles (which were also mentioned as being the worst feature of GW2 for some), exploring the maps for the first time, the living story as something unique to GW2, leveling and getting downscaled in the world. Dungeons being hard and chaotic with the trinity being removed, the combat system as a whole, guild rushes (except the one in Southsun!), tonics, the massive WvW zerg battles, … [Read more...] about First EU Community Meet-up: The Future of Guild Wars 2
Massively OP reader ichi_san has a burning question about the state of the industry. “Lots of people seem to be looking for an MMO they can get into – consider the rush into Bless as an example. Lots of games are being released, but most (or even all) have some glaring issues, like pay-to-win, lockboxes, ganking, poor optimization, heavy cash shop, horrible gameplay, and so on. There’s the WoW model and other semi-successful formulas, and a lot of unexplored territory. The market seems hungry, and there is a bunch of history to build on and new territory to explore, but either gaming companies don’t understand their customers or greed/laziness/expediency get in the way, such that we see release after release that fails to scratch the itch. Am I missing something – are there fun MMOs with good graphics and fair monetization that I’m missing? Or is there a gaping hole in the MMO scene, and if so, why isn’t someone filling it?” I’ve … [Read more...] about Massively Overthinking: Why is no one meeting the obvious player demand for big MMORPGs?