Wildcard’s early access pirate MMO Atlas entered a new phase this past week: It’s finally got a public test realm. “It’s here! Our Public Test Realm is now live and ready for all of you to dive into,” the Grapeshot substudio wrote on Steam. “This Captain’s Log will cut straight to it and provide more detail on our new claiming systems along with some information on our PTR. We appreciate your patience as we prepared this megapatch to go out on the PTR: Atlas 1.5 is an ambitious new chapter and we recognize that it has taken us some time, but as we’ve said before, we’re hardened adventurers and we’re looking forward to the fun and challenges that we’ll experience alongside you!” The accompanying “megapatch” implements three modes: Colonies PvP aimed at smaller groups, Empires PvP aimed at large-scale groups, and PvE aimed at, well, PvE players. The PTR itself adopts the Colonies mode, with the PvE … [Read more...] about Atlas rolls out new public test server and ‘megapatch’ with multiple PvP and PvE modes
Mmos with good pvp
I saw a thought-provoking exchange on Reddit this week that’s too good to sit on. It was in a thread for an MMORPG in which players were complaining about rampant ganking in said MMORPG. Here we go. How many times have you seen this exact argument? I mean, really both of these dudes have a fair point. The game in question – like nearly every other MMO that includes some form of free-for-all open PvP – intentionally advertises itself to lots of different niches. Yes, it markets itself as having old-school PvP, but it also markets itself as having PvE, dungeons, housing, crafting, and so forth, because it wants more than just PvP players to buy and populate it. People hear the part they want to hear. Wolves-vs.-sheep templates aside, everyone who shows up really does have a dramatically different idea of what the game actually is and what they’re expected to be doing in it most of the time. In my estimation, it’s one of the core problems with MMO sandboxes … [Read more...] about The Daily Grind: Do you approach all MMOs with PvP as ‘PvP games’?
By the time that World of Warcraft came on the scene in 2004, the MMORPG industry had already gravitated toward standard when it came to the interface — specifically, the camera angle. MMO players and devs seemed to prefer third-person views that either peered over the shoulder of avatars or followed right behind them. For decades now, we’ve grown used to watching our characters’ rears as they jog along, and we can’t really imagine the experience otherwise. Yet when you think about it, while this camera perspective is overwhelmingly used in the genre, it’s not the only one that crops up in MMOs. We’ve seen both old and new titles experiment with the camera angle, sometimes out of style and sometimes out of necessity (here’s a great Gamasutra article on the subject). For today’s list, we’re going to look at 10 MMORPGs where the camera is positioned in a different way than you’d normally expect, especially if you are coming from … [Read more...] about Perfect Ten: MMOs with different (camera) perspectives
It has become a long-standing tradition as Massively OP and our former site that we like to end the year by creating a list of titles that we anticipate for the coming one. It has always been a devilish list to create, full of loose dates and fast guesswork about which titles will and won’t be releasing during a 12-month window (just read last year’s list to see how spot-on I was). This year we’re changing things up a bit by tossing out the qualifying factor of “will see a hard launch in 2018.” Instead, I drafted up a list of 20 MMOs that have the potential to do or be really interesting next year, whether that be a launch, a long-anticipated beta test, or some other significant development. Plus, hey, you get 20 for the price of 10, so no complaining now! As an aside, this list isn’t going to cover some other exciting-looking multiplayer games that are arriving in 2018, like Anthem, Sea of Thieves, The Crew 2, Monster Hunter … [Read more...] about Perfect Ten: 20 upcoming MMOs to watch in 2018
This is, bar none, the column I hate doing most on a regular basis. None of the games I highlight in here is something that I actually like pointing to; they’re games that people like, games that may very well be someone’s absolute favorites, and yet they’re also games where the future looks difficult if not outright bad. A cloudy future is never a good thing, and this particular column does not make it all right. But we’re still here in the early days of 2018, and that means it’s still the right time to look at the games we might not see around next year. For various reasons, these are the games that already look like they’re in trouble, instead of absolute face-shattering surprises like a couple of the shutdowns last year. 1. WildStar Another year, another prediction of doom? Not a happy one, of course, but one that still seems apropos. This is a game I really enjoy but that never got the traction it needed to make itself sustainable, and its … [Read more...] about Perfect Ten: The MMOs with the most uncertain futures in 2018