When I was growing up my brother was a fan of the Monster Hunter franchise; but for some reason, it didn’t click for me. I don’t know if it was the difficulty or the foreign design. When Monster Hunter World came around, almost everyone I knew was talking about it and purchasing a copy for PlayStation 4. Suddenly something clicked over-night and it became the only game I played for hours on end. Monster Hunter World’s latest expansion, Iceborne, has already brought back those endless sessions of fighting monsters back to back. advertisement The Monster Hunter World: Iceborne expansion is a great reason to start back up with the introduction of the new Hoarfrost Reach region. The snow-covered landscape combined with new creatures around every corner is a sight to see. Except for the few areas where you have to trudge through deep snow, nobody needs those. Fortunately, most fights don’t take place in the deep snow. However, it’s frustrating … [Read more...] about Monster Hunter World Impressions
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World Of Tanks just received its latest update which comes with rebalanced personal missions, disabled friendly fire, and much more! The patch notes read: Rebalanced the Personal Missions within the Object 279 (e) operation. Conditions of 22 missions have been adjusted. Two (2) missions have been changed while keeping the player’s progress within them (with the 1 to 1 conversion). Rebalanced a number of missions for SPGs (within both campaigns). Twelve (12) missions for SPGs have been changed within The Long-Awaited Backup campaign. Five (5) missions for SPGs have been changed within the Second Front campaign. We disabled team damage and team kills caused by friendly fire and ramming in all Random Battles (Standard, Encounter, Assault and Grand Battles). Reworked the sounds and effects of direct hits received from allies. Revised the system of penalties for causing damage and stunning allies. Reworked the mechanics of interaction between the HE shells of SPGs and guns of the … [Read more...] about World Of Tanks: Update 1.6 Is Out!
World of Tanks Update 1.6 is here, with shiny new patch notes. Personal Missions are seeing several changes: The team also shared some information on disabling friendly fire/damage We disabled team damage and team kills caused by friendly fire and ramming in all Random Battles (Standard, Encounter, Assault and Grand Battles). Reworked the sounds and effects of direct hits received from allies. Revised the system of penalties for causing damage and stunning allies. Reworked the mechanics of interaction between the HE shells of SPGs and guns of the allied vehicles The corresponding changes will be made to the Game Rules, which will take effect after the release of the update. Maps received some balance changes, specifically a spotting position on the Malinovka map saw trees removed which prevent the northern team from spotting enemy vehicles. A host of fixed issues and improvements were listed as well Fixed the issue, when the marker "Aiming at !" was displayed in white on … [Read more...] about World of Tanks Update 1.6 Is Here
Throughout their time in Monster Hunter World, players will have to make a lot of decisions, but none of them are as important — or as difficult — as deciding which of the game’s 14 weapons to take up. With so many options to choose from, it can be a daunting task to figure out which weapon best fits your playstyle, and even after you’ve made up your mind, there’s still the matter of figuring out how to master your weapon’s mechanics and moveset, as well as deciding on which skills to incorporate into your build. In the hopes of making the process a bit easier for both greenhorn and veteran hunters alike, I’ve compiled some brief (and some not-so-brief) rundowns of each weapon and its playstyle, core mechanics, useful moves and combos, and recommended skills. These are by no means comprehensive guides, but I hope that they’ll serve to give players interested in picking up a new weapon a good idea of how they play and which skills … [Read more...] about The Hunter’s Arsenal: Massively OP’s guide to the weapons of Monster Hunter World
This is the full version of entries that have been published in the last week! I just thought it might be nicer to have everything in one huge entry instead of in separate ones (either way: You can find all entries in the category labelled “rift vs. lotro vs. wow” on the right). The topic I wrote some time ago about “Rift vs. LotRO” is still getting readers almost every day. Unfortunately, it is probably not the kind of topic they were looking for. So, since I’ve played both games (at least for a little while), I thought I would make an elaborate posting about those games. I’m also going to throw in World of Warcraft because, apart from playing it as well, the big majority of MMO gamers have played the game or know something about the game, at least. :) (After starting to write this, I realised how long this entry would be in the end and decided to split it into different topics to be posted separately. So expect a posting every day for the next few … [Read more...] about Rift vs. LotRO vs. World of Warcraft – a closer look at all three MMOs (all entries in one)