I haven’t touched any of the new raids yet – I’m not super interested in dealing with that pain until the next set of Tomes drop (next week?) and people are a bit more geared and practiced with the fights. From what I have seen, I doubt it’ll be a series I farm for much of anything, but more of a story clear. … [Read more...] about FFXIV: Shadowbringers – Second Time Through MSQ
Second time buyer mortgage calculator
– PC MMORPG dives into the mobile world for a second time
A few years ago, Perfect World Entertainment launched a mobile game based on its PC MMORPG, titled Forsaken World Mobile. The game bombed hard on the global market, with totally no fanfare or traction at all despite the PC version garnering some hype. Forward to 2019, and a new mobile version of Forsaken World, simply titled Forsaken World, launched in Taiwan last week. If you ask me, Forsaken World (2019) is an even better game than Perfect World Mobile, which in my opinion stinks. Here is a quick dive into Forsaken World! … [Read more...] about – PC MMORPG dives into the mobile world for a second time
E3 2018: A second look at Trion’s Defiance 2050 reboot
Reimagining the past Since many of you have mentioned it, I had to ask the teams about how they felt about 2050 being compared with Funcom’s Secret Worlds Legends reboot. I was surprised that the specific Trion folks I spoke to had never even heard of it. I don’t expect every dev to know the whole MMO-sphere, but Raph Koster’s collection of post-mortems about virtual communities shows that certain issues keep coming back up, so being unaware of the recent history of a major competitor to which your game is being compared stikes me as a recipe for disaster. It’s a bit late in the game’s development to rectify this and ensure that 2050 doesn’t repeat SWL‘s mistakes, but I hope bringing it up in a face to face discussion encourages more history-savvy devs on the team to speak up. … [Read more...] about E3 2018: A second look at Trion’s Defiance 2050 reboot
Making A Second Life Mesh House In Blender – Part 2: Planning is Important
So, I decided that this method of building wasn’t going to work out for me. However, I learned a lot of neat and important skills from this video. Namely, how to duplicate objects and how to work with edge loops. I’ll go into some of that in my next post! … [Read more...] about Making A Second Life Mesh House In Blender – Part 2: Planning is Important
Pantropy’s second Kickstarter successfully funds and hits five stretch goals along the way
“Thanks to all you amazing guys, we have reached our funding goal within 24 hours,” the team announced back at the campaign’s beginning. “That’s amazing and we can’t thank you enough! We can’t wait to have a huge event with all our backers in may and meet you guys in-game.” … [Read more...] about Pantropy’s second Kickstarter successfully funds and hits five stretch goals along the way