Over the last couple of years, we’ve redoubled our efforts on our science-related articles, as you may have noticed from our roundups in 2016 and 2015. Last year, we even hired on a staff writer specifically to cover gaming science, especially as it relates to MMORPGs, and we’ve been collecting all of his work along with our other science posts in their very own category. Read on for a recap of our best science-related MMO articles from 2017, from EVE Online’s real-life hunt for exoplanets and the economics of MMO monetization to how lockboxes use psychology to manipulate us and the math behind the gamblebox phenom. Dr Richard Bartle even announced a new gamer matrix this year. Don’t worry; there won’t be a quiz at the end! Academics weigh in on ‘gaming addiction’ claims - We've previously discussed that according to the Manual of Mental Disorders and the industry standard Diagnostic and Statistical Manual … [Read more...] about A look back at the MMO and gaming science topics of 2017
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PAX West 2017: Dual Universe demos its persistent, seamless, sandbox universe
If you were hoping that another title would pick up the idea of a voxel world and run with it, you’re getting your wish. I met with Jean-Christophe Baillie, the president and founder of NovaQuark, at PAX West. He showed off the pre-alpha build of his company’s voxel sandbox, Dual Universe. After zooming across the planet, building a ship, terraforming, and then blasting off to the moon to do it all again, I believe this subscription-based game (which begins its pre-alpha for backers on September 30th) may very well be the home that players who’ve been wishing for a voxel-based world have waited for. Baillie defines Dual Universe: “We give more creativity freedom to the players: They can build the ships they want, the environment they want, the houses they want. It’s about freedon to create anything you like.” Landmark in space, but better With the death of Landmark, players lost the ability to own a piece of and shape their world in the most literal … [Read more...] about PAX West 2017: Dual Universe demos its persistent, seamless, sandbox universe
Jurassic World Evolution – The awaited June release
The month of June 2018 is crucial for Jurassic Park lovers! As everyone is eager to watch the latest Jurassic World: Fallen Kingdom movie, gamers are looking forward to Jurassic World Evolution. Set to release on the 12th of June 2018, it is a much-awaited business simulation video game by Frontier Developments. Theme As its name suggests, Jurassic World Evolution is based on the gigantic creatures in Jurassic World theme park. Get the chance to see the dinosaurs on 5 fictional islands of the Las Cinco Muertes Archipelago. One of the islands is Isla Nublar which you can also see in the movie, Jurassic World – Fallen Kingdom. Enjoy the vivid 3D graphics as the dinosaurs’ roam the lush green forest. Be ready for a great adventure as you build 5-star parks across the islands! Revisit the Jurassic World movie with Jurassic World Online Slot at Aspers Casino Online. It is proudly brought to you by MicroGaming Systems. This 5-reel, 243-way to win game takes you to Isla … [Read more...] about Jurassic World Evolution – The awaited June release
E3 2018: Hands-on with Funcom’s upcoming Mutant Year Zero
Apparently, GDC was good to Funcom, The Bearded Ladies, and Mutant: Year Zero. The teams had originally thought to skip E3 this year, but after the reveal led to even one developer’s mail attendant in Sweden fanning out a bit, it became clear that an appearance at the Expo might be in order (and to maybe not wear developer t-shirts in public). The Bearded Ladies developers said that they’ve received nothing but positive comments so far, and I can’t say I’ve been able to give them more critical feedback either. Part of that is because my tactical RPG experience is limited to super casual Fire Emblem outings that never end with my finishing the game. Admittedly, I also didn’t have a ton of questions to bring with me this time because the guys were just so open at GDC. It’s probably for the best, though, as I was finally able to get my hands on the game. Spoiler alert: Not only did I fail my mission, but so did almost everyone … [Read more...] about E3 2018: Hands-on with Funcom’s upcoming Mutant Year Zero
E3 2018: Hands-on with Descent, the future of space mining
Fallout 76 wasn’t the only Interplay throwback at E3 2018: Descent, one of the games that defined the six degrees of freedom genre, is no longer underground. That is, the former title has changed because Interplay’s embraced the game and given the developers full support. Descendent Studios team is hard at work on launch, Little Orbit CEO Matt Scott met with us to discuss what’s been going on in the past several years of development. Nostalgia aside, I went in expecting the worst: long-abandoned IP, Kickstarted game, indie team, extended public development, and fairly quiet presence on social media. However, I came out very pleased. While the game may not be an MMORPG, what I saw and heard makes me think that this may be the space experience I’ve been waiting for. Taking off the rose-colored viewport I want to be very upfront about my bias before going in. Descent was the first PC game I ever owned. I never got to … [Read more...] about E3 2018: Hands-on with Descent, the future of space mining