This all said, I’m not going to buy anything right now. This is becoming the Summer of Trying Other Games Out for me. I can’t remember the last time I’ve played so many non-MMOs, and I’m finding the variety enjoyable. If, say, I get to August and I’m cruising around in Sims 4 fairly regularly, sure, I might consider buying one of the bundles after doing some research as to which is the best one. I hear Get Together is a pretty great pack, although everyone seems to be really liking Seasons right now. … [Read more...] about The Sims 4: All of this costs HOW much?
Sims 4 characters
So. Two problems. I have virtually no cooking skill and really shouldn’t have been trying to make a big dinner, and I forgot to install a fire alarm. Quickly, a fire burst out of the oven like it was transforming into a dragon, and we hightailed it out of the house and into the blizzard. … [Read more...] about The Sims 4: A Christmas story
But I can’t make characters like Trap in most MMOs. Either I get guy characters who are too lithe and sleek in a way that Asian games like to make their men or over-muscled gung-ho stereotypes. The latter all have to look grizzled and buff like a level 90 lumberjack. And that’s not the type of person that I relate to. The body type of the over-muscled even feels threatening, in a way, like this character would beat me up if he met me in real life rather than became my friend. … [Read more...] about Why I don’t roll male characters in video games
I remember the days when character stats were simple. You had strength, dex, int, and those usual stats. You might have even had a few percentages represented as ratios based on those major stats. When you found a piece of gear, like a sword or a new pair of boots, it was obviously an upgrade or a better items -- or it wasn't. For quite some time, this transparent and easily observed way of understanding your character's stats hasn't been present in WoW. Things have seriously evolved... or mutated. … [Read more...] about When You Have to ‘Sim’ Yourself
Crowfall Campaigns and crowdfunded MMOs we’re watching 3001SQ (Société des Mondes Virtuels) – Kickstarter unsuccessful, dev halted in 2018.AdventureQuest 3D (Artix Entertainment) – Raised 368k; beta began Oct 2016.Albion Online (Sandbox) – Launched July 2017, hit Steam May 2018.Antraxx (Team Antraxx) – Kickstarter canceled.Ascent: The Space Game (Fluffy Kitten Studios) – Successful KS. Fully launched 2016.Ashes of Creation (Intrepid Studios) – Successful KS. Alpha zero.Broke Protocol (Cylinder) – Unsuccessful KS. In free early access.Camelot Unchained (City State) – Kickstarter successful; open donations/packages.Caribbean Conquest (Invenio) – First KS canceled, second ended unsuccessfully.Codename Reality (Orode) – Kickstarter unsuccessful.Contested Space (Zon)Crowfall (ArtCraft) – Kickstarter win, open packages, Indiegogo crowdfunding ongoing.Chronicles of Elyria … [Read more...] about Make My MMO: Space sim 3001SQ is put on hold, Star Citizen rolls out 3.3.5 to the Evocati