If you’re new to creating courses and want the easiest way to do it, going with WP Courseware or LifterLMS are the most ideal options. However, if you plan to build a library of courses and manage more than just a handful of students, then LearnDash is the way to go. … [Read more...] about 5 Best WordPress Plugins For Creating Online Courses
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For digital content, I feel like we’ve seen people eat up DLC and skins, especially when it doesn’t kill the playerbase or threaten competition. I’m probably sounding like an old record, but seriously, look at Overwatch. It’s massively successful, but mechanically, the game’s OK at best, struggling in the pro scene, and has a sinful way of releasing most of its lore (out of the game!). That being said, I feel like that last reason also works as a strength: It makes the world more accessible to casuals and even non-gamers. Blizzard gets to skip balancing scenarios and units in favor of animated shorts that help drive up sales of merchandise. It’s a little scary to think about until I realize it also further pushes gaming into the mainstream consciousness. … [Read more...] about Massively Overthinking: Are modern games too cheap?
Recently I decided to try out the former. Both are totally unintuitive. You have to search the UI for the tutorials, though Ingress’ can be accessed only near objectives. You’re asked to join a faction sooner there than in PoGO and with no context beyond 2-3 sentences. The game throws jargon with little to no context at you throughout the tutorial, making it difficult to follow. I walked around, clicking things and used items that I don’t fully understand, not because I’m too lazy to read but because I wanted to understand a game without consulting google. I saw portals get taken without anyone around me as I stood by an objective near a government-restricted area where standing still longer than it takes to read “No Trespassing” could trigger security. I couldn’t get into it, not just because it was simple but because it was poorly designed. … [Read more...] about The Soapbox: Why is Pokemon GO still a tech demo?
“When we talk about cosmetics, there’s a demand for every individual cosmetic. Like maybe I love cowboy hats, I just want to buy cowboy hats. But there’s also a demand, and a lot of players feel this way, for just cosmetic options. I like cowboy hats sure, but I also like bandanas, and I like clown hair, I like everything. I don’t really have a super strong preference. I just want more things to put in my dress-up box. That demand can be satisfied a lot better sometimes with just giving you a random thing because that can be done a lot cheaper. If you don’t care about which one you get and you just want one, you can get it for a lot cheaper. When you’re talking about games that have rarity, and rarity’s a big part of that game, then lootboxes can be done to distribute something on a small scale, so that not everybody has access to it but some do, as sort of a jackpot item. And then that gets into a little more complexity around the economy and … [Read more...] about Massively Overthinking: The case for rarity and randomness in MMO monetization
However Anthem is going to forge into its future, it’s going to be doing so without the aid of its now-former lead producer. Ben Irving announced on Twitter this Wednesday that it is time for him to move on from BioWare to another game studio – something he’s done before, MMO players will recall, as he was once lead producer on SWTOR. … [Read more...] about Anthem and BioWare lose lead producer Ben Irving