It’s almost been a year since Nintendo released Splatoon 2 on the Nintendo Switch. The frequent Splatfests – casual tournaments that decide winners by popularity, singleplayer performance, and team-based performance – have seen interesting tweaks of late, like a longer-form, team-elimination format that eliminates a voting option while letting everyone continue playing. North America and Europe experienced this with a Ninja Turtles-themed event. … [Read more...] about It’s the battle of the cephalopods in Splatoon 2 as it pits squids against octopi for its birthday bash
Splatoon 2 tournaments
New Games and Testing World of Speed: The game is on the cusp of release, and the dev team is making last-minute adjustments to prepare for launch. Patches RuneScape: A whole bunch of quality-of-life changes arrived on April 23rd. Project Genom: The long-awaited game overhaul update has arrived on the main servers with tons of new quests, enemies, and world revisions. Events Closers: Earn some EMP by entering into a video montage contest! Splatoon 2: A crossover tournament with Nickelodeon has resulted in a Teenage Mutant Ninja Turtles tournament. Cowabunga! Videos Neverwinter’s The Lost City of Omu module has finally arrived on Xbox One and PlayStation 4 a month or so after its PC debut: … [Read more...] about The MOP Up: Neverwinter’s Lost City of Omu arrives on consoles (April 29, 2018)
Recently I decided to try out the former. Both are totally unintuitive. You have to search the UI for the tutorials, though Ingress’ can be accessed only near objectives. You’re asked to join a faction sooner there than in PoGO and with no context beyond 2-3 sentences. The game throws jargon with little to no context at you throughout the tutorial, making it difficult to follow. I walked around, clicking things and used items that I don’t fully understand, not because I’m too lazy to read but because I wanted to understand a game without consulting google. I saw portals get taken without anyone around me as I stood by an objective near a government-restricted area where standing still longer than it takes to read “No Trespassing” could trigger security. I couldn’t get into it, not just because it was simple but because it was poorly designed. … [Read more...] about The Soapbox: Why is Pokemon GO still a tech demo?
In fact, we even covered an online fighting game last year because it included customizable characters (both appearance and abilities), quests, loot, guilds, and even guild quests that involved more than two people. An MMO it was not, but it certainly had enough overlap that it turned a few heads. The last Smash Bros included several of these components but restricted them to mostly offline play. However, one interesting note was that the Mii-fighter, a highly customizable character in the Smash-verse restricted to “fun” and “casual” play off and online, is being prepared for online battles. Whether that means in a new form or its customizable form matters, as one might hint at Nintendo’s aim for this title: another try for sanitized online fighter, or embracing the full spectrum of Smash fans. I’m leaning towards the latter. … [Read more...] about E3 2018: Hands-on with Super Smash Bros Ultimate