GameDaily has an interview with Rend’s Jeremy Wood this week that covers a bunch of meta topics of interest to MMO players and watchers of this oddball hybrid title. While Rend has no plans to suddenly become a battle royale title, Frostkeep is very much watching what the MMO subgenres and companies are up to in order to “fill the same psychological needs that are being filled by those games in [Rend].” Specifically, Wood says his team learned a lot from Blizzard and the MMO genre. “Our biggest takeaway from our Blizzard experience is you can make a fantastically unique product without really inventing anything new,” Wood explained. “Blizzard got where they are by taking inspiration from all sorts of different great pieces of games in different genres.” “When we started looking at how do other games solve [survival and RvR game problems,] we saw a lot of interesting stuff from the MMO space with the Dark Age of Camelot, even PlanetSide … [Read more...] about Rend’s Jeremy Wood on how Frostkeep borrows from Blizzard, Dark Age of Camelot, and PlanetSide
Stain light wood dark
After continued promises to release the Dev Kit to players, the team behind Dark and Light finally delivered. Earlier this week on June 5th the Dev Kit became downloadable from the Epic Games Launcher, offering players the ability to contribute their designs and creations with friends and even the community. A list of customizable designs are as follows: New imagined maps and areas Your unique weapon designs Creatures from your own dreams and nightmares Modified spells and effects to your specifications Custom-designed dungeons and combat challenges Nearly anything you can dream up Included in the Dev Kit is the ability to modify individual AI behavior, interchangeably replace existing in-game models with your own art, change monster and NPC spawn volume, edit lighting and various other texture-related visual elements, and more. Whether it’s getting creative with the art and design, or altering gameplay features to experimental levels, the Dark and Light Dev Kit gives you … [Read more...] about Dark and Light Fully Moddable With New Dev Kit Release
If you will not turn to the Dark Side...then perhaps she will. Probably one of the most unique features about Star Wars: The Old Republic is the alignment system — your ability to earn Light Side points or Dark Side points. You can choose to be a paragon of virtue or a master of evil, or neither if you choose to remain “grey”. During the game test, I played around with my characters’ alignments in every which way, from straight out grinding LS/DS points to trying to remain perfectly neutral. In retrospect, I don’t really know if that sat well with me. Any time I tried to force myself into a mold, I found myself removed from the game’s story as well as my character. And not only did it take the immersion out of it, we all know BioWare’s idea of what constitutes as LS/DS can be a little whacky as well. Not all the time…but definitely sometimes (as a general rule, if you want Light Side points, side with the orphans! Even if the alternative … [Read more...] about SWTOR: How Will You Tackle Light Side/Dark Side?
Dark and Light just received new PvE content over the weekend, Snail Games thinks that it’s probably best to spend time fixing bugs and balancing the game for the remainder of the month. What good is new content if it’s just going to be buggy right? “April is going to be the month of bug fixes and balance updates for Dark and Light. Since our launch into Early Access, we’ve been balancing bug fixes with new content. We wanted to make sure that we were addressing issue that arose in Archos, while providing new experiences for Adventures.” A lot has changed in the sandbox MMORPG since its Early Access launch in July 2017 including three new PvE experiences, new creatures, and new items and the devs think that it’s time to start polishing existing content. “Now we feel it’s time to slow down a bit and work on what we have,” says Snail Games. “We’re going to be focusing on addressing many of the bugs that are still around … [Read more...] about Dark And Light Focuses On Polishing The Game For The Whole Month Of April
This mornings post is something I have been kicking around in my head for awhile. If you have read any of my blog over the last few years, you will already know that I am nigh obsessed with Destiny. I am not exactly sure what it is about this game that draws me to it so much, but I am smitten. One of the big problems however is that it can be more than a little obtuse for new players. There are so many things that you COULD be doing… that it is sometimes hard to identify what it is that you SHOULD be doing. One of the key goals in the game is the improving of your light level, which is for all intents and purposes exactly the same thing as the modern MMO concept of item level. Higher light level means you simply perform better, in having slightly better stats on your gear… as well as doing more damage. Your light level also dictates how well you will perform against the various levels of content in the game from Patrols, to Strikes, … [Read more...] about 400 Light Solo