Two days in, and everyone’s still talking about Respawn Entertainment’s Apex Legends. A game that most people didn’t even know about a week ago has been dominating headlines since its surprise launch on Monday, bringing in generally good praise from players and media alike. It even got a mention as one of the few bright spots in Electronic Arts’ quarterly investors’ call, where CEO Andrew Wilson called it “EA’s biggest reveal ever by peak concurrent viewers, and it quickly became the #1 game on Twitch.”It’s still in that spot as of this writing, drawing in more viewers than the #2 (League of Legends) and #3 (Fortnite: Battle Royale) games combined. Other numbers you might have heard already: Apex Legends had over a million players in its first eight hours and 2.5 million in its first 24 hours (“trending fast towards 3 million,” Wilson said), with a peak concurrency of 600,000. Another number I like to research when … [Read more...] about Apex Legends’ Numbers Are Impressive, But So It Respawn’s Smart Approach To Development And Marketing
Titanfall 2 on steam
While we lost several painful MMOs in 2016 and 2015, 2017 was noticeable chiefly because we lost a large number of small MMOs, perhaps signalling a shift in the market. In 2018, it was been another mixed bag, with the biggest MMORPG to call it quits being WildStar, which I think most of us would agree got a much longer life than we thought it would, given its performance, though it still wasn’t as long as we’d have hoped. We also saw our last of Gigantic, RuneScape Classic, Swordsman, Jade Dynasty, Paragon, and Devilian. But we also saw reason for hope, and I don’t just mean the DMCA exemptions granted to museums hoping to preserve online games: Both Perpetuum and Pirates of the Burning Sea were rescued by their playerbases in 2018, as the developers willingly turned over the keys to keep the games online. Seriously, Avatar Creations and Portalus deserve so much love for that. As for the rest? Farewell, old friends. The Daily Grind: What was the most … [Read more...] about Working As Intended: The MMOs we lost in 2018
About 5 months ago, I made the decision to preorder a PlayStation 4. Some of you might see that as a bold or brave choice, while others might think that it’s ridiculous or short-sighted. A few might even wonder why, as a heavy-PC gamer with a powerful gaming rig, I’m getting a console at all. The truth is, I’ve been eyeing up the next generation of consoles for some time now. The graphical grunt and online capabilities of each machine feel like they’re getting good enough to deliver some incredibly rich experiences. Take one look at titles like Titanfall, Destiny, The Division and Dying Light, and it’s clear that the concept of multiplayer gaming is changing. With flexible grouping systems and an open-world feel, they’re beginning to borrow from the MMO playbook. Selecting a system has been a slightly trickier issue, as I’ve based my decision on the current-generation crop. Nintendo’s Wii had some great games, but failed to live up to my … [Read more...] about PlayStation 4: A Console for MMO Gamers?