Shift Up, the up and rising Korean games developer behind mobile RPG Destiny Child, revealed 2 new games for the global market earlier today in a media event titled “Crank in Showcase”. If you did not know, Shift Up’s founder and current CEO is Kim Hyung-tae, the former art director of Blade & Soul. The 2 new games are revealed to be Project EVE and NIKKE: The Goddess of Victory. We will dive a little deeper into these games, so read on! Project EVE (AAA console and PC) Yes, you might be surprised that Project EVE is not a mobile game, but touted as the new AAA console and PC game from Shift Up. The aim of Project EVE is to make a game for the global market which can “retain its value” over the course of time. Platforms confirmed include PlayStation 4, Xbox One, and Steam for PC. No other details were announced, other than Kim Hyung-tae himself is leading the project with other senior executives. Stay tuned! NIKKE: The Goddess of Victory (mobile) A … [Read more...] about – Destiny Child developer reveals 2 new games for global market
U of m child development center
The South Korean mobile RPG Destiny Child launched globally in English last week and it's publisher, LINE Games, chose to censor it. While this isn't particularly surprising, as we've seen other publishers self-censor in the past, it's still disappointing. While the game still has plenty of lewd character designers and skin showing, plenty of skins in the English version feature more censorship than their South Korean counterparts. Just take a look below at the 'Bikini Mona' skin: Western English Version Korean version: Fortunately for Android / emulator users there's a patch available to uncensor the game. Check out the guide posted by MintChocaChip over at the DestinyChildGlobal subreddit to learn more. I don't know about you guys, but I very much prefer the uncensored Korean version. FacebookTwitterReddit Related … [Read more...] about Western Version of Destiny Child Is Censored
It’s almost showtime for Blade & Soul’s next update, Theater of Mystery, which will bring a new heroic dungeon and a new solo dungeon to NCSoft’s martial-arts MMO. When the update goes live, players will be able to take center stage in the new Dreamsong Theater heroic dungeon, which will “pit players against a playhouse of evil.” Solo players will also have some new content to explore in the form of the new Den of the Ancients solo dungeon, where players “will be challenged by three immortal spirit guides who will test the limits of [their] chakras” in hopes of earning “rewards that will unlock their full potential,” whatever exactly that means. This news, of course, may seem a bit underwhelming to hardcore Blade & Soul fans, who were largely displeased by the announcement late last month that the end-of-year update would not include the much-awaited class awakenings and Lyn Warden. As revealed in an October producer’s … [Read more...] about Blade & Soul’s Theater of Mystery update takes center stage on December 5th
A couple of weeks ago, Justin reminded me of a Guild Wars 2 panel from many years back where ArenaNet addressed Charr armor clipping. “A Charr player wanted to know when the team will fix the armor for the race. The devs said that because fewer people played Charr, fewer resources go to that race, but that they’ll ‘do you justice’ in the future.” Now, to be clear, I am not in any way saying that Charr armor is leading to a death spiral of Guild Wars 2; that would be silly since it was said five years ago and the game is just fine. What I’m referring to here is the development cycle itself that seems to happen so often in MMOs: Here, Charr armor is broken, so fewer people play the race. This allows the studio to cut back dev resources on fixing it – why fix what nobody’s playing? This in turn leads to even fewer people playing it, and then even fewer resources on fixing it, and on and on in a death spiral, until only weirdos like me … [Read more...] about The Daily Grind: What’s the most important example of death spiral development in MMOs?
Nexon has grown even bigger when it acquired majority control of NAT Games. NAT Games is a Korean game developer known for their free-to-play mobile ARPG Heroes of Incredible Tales, or HIT. HIT was published by Nexon in 2016 and was a global success. The mobile game has since been downloaded over 25 million times. Overhit, NAT Games’ second mobile release is also doing well in Korea. According to MMOCulture, Nexon bought an additional 30% stake in NAT Games, giving the Korean publisher a 48.3% stake in the company and making them the controlling majority. The deal went down just in time for Overhit’s global release later this year. You can catch a preview of the upcoming game's characters after the break. FacebookTwitterReddit Related … [Read more...] about Nexon Acquires Control Of Mobile Game Developer NAT Games