PvP was something that had barely been thought of aside from fighting games. Golden Eye had launched right around the same time. It was the dawn of PvP. Ultima created two types of games in its world. The good people of Britannia where blue named, while the player killers were red. Once you saw each other in the open world, it was time to fight. Many times, criminal factions formed outside the normal game cities and created their own economy. These players would flood into dungeons or locations with a lot of players and take over the area. The citizens of Britannia would rally and push them back eventually. As a player I had both a PK and a regular character and would play them alternately with our guild. Ultima also gave us the idea of guilds and role play, and even castles to live in. … [Read more...] about What Ultima Online Gave us 21 Years Ago
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While Endless Journey imposes no restrictions on character progression, it does come with a few glaring issues. First and foremost, free players will not be able to access their bank storage. Additionally, free players will not be able to place, own, or co-own a house. These two restricts will severely limit the ability of free players to accumulate and store items. Unless they are eased in some way, these restrictions will limit the appeal of Endless Journey severely. … [Read more...] about Ultima Online Free To Play Patch, Endless Journey, Now Live
21 years ago Ultima Online changed the video game landscape forever. Sosaria spawned a virtual world where people could adventure together and forge friendships that would last a lifetime. Today we celebrate that legacy by wishing UO a very happy birthday and thanking all those Britannians who have left their mark on our humble virtual world. … [Read more...] about Ultima Online Celebrates Its 21st Birthday & Can Now Legally Buy a Beer!
So what does that mean for publishes this year? Is every publish going to be about sailing the oceans, fishing, and pirate hunting? Not exactly - but close! Our goal is to continue to support the events and systems you have come to love while revamping the areas of the High Seas that need it most. In each publish we will be tackling a major High Seas content area and combining it with often requested new features, content, quality of life updates, client updates, tools, and bug fixes. … [Read more...] about Lots of New High Seas Action Coming to Ultima Online
And finally, someone always asks in the comments whether it’s worth it to go back. I think that it’s something every MMORPG player should at least try, especially now that it’s free, but I have always been honest about the difficulty of starting up – old MMORPGs, especially sandboxes, can be confusing because they won’t hold your hand; worse, it can be hard to break into the community, find information on outdated websites, or carve any kind of foothold in the economy. While part of this patch does add a ton of information and basic introductiony goodness to the game for all the newbies, I strongly urge you to join a newbie-friendly guild sooner rather than later. On the bigger servers, I would expect guilds to be rolling out the red carpet for potential new recruits, and there’s so much loot floating around the game that gathering some basic kit shouldn’t be difficult. … [Read more...] about Ultima Online’s F2P conversion, Endless Journey, is officially live with new ‘deluxe starter pack’