I first saw George A. Romero’s Night of the Living Dead when I was around nine or ten years old. That year I absolutely wanted to be a zombie for Halloween. I made it about as far as some green face paint, a little fake blood, and a pair of my jeans with torn out knees. Still, I spent that 31st of October shambling around with my arms extended, hands hanging from limp wrists, groaning “Braaaaains” in my squeaky pre-pubescent voice. My love of zombies has only grown over the years, as has the popularity of zombie culture. There are at least 24 zombie movies by Romero himself, The Walking Dead comic book and subsequent TV show, and of course countless games. Some of these games are passable, but the vast majority are not. The mobile industry in particular seems to love a good zombie game, and a bad zombie game even more. As such, it was with some mild trepidation that I downloaded Undead Nation: Last Shelter for my Pixel. I originally discovered the game through an ad … [Read more...] about Undead Nation: Last Shelter Review
Undead nation last shelter
As Massively OP is centered on the “massively” part of gaming, it makes sense that my first guide to survival games was focused on multiplayer titles. Similarly, The Survivalist will mostly (but not always!) concern itself with the multiplayer games in the survival genre. However, after researching this topic, I felt that not highlighting the single-player offerings would be a serious disservice to the genre. There are occasions when you want to test your survival mettle without the interference of other players; sometimes you just want to live or die on your own merits and not at the hands of someone elses decisions. Besides that, some of these titles — like Subnautica — offer an awesome premise you can’t get elsewhere. Ready to survive on your own? Here’s a a taste of a number of games you can dive into when you want to scratch that survival itch in private. For this list, the requirement of having to forage for food and water to survive has been … [Read more...] about The Survivalist: Massively OP’s guide to survival games, single-player and beyond
Note: The Elsweyr expansion is still in the PTR/Testing Phase, and things may change between now and then.Elder Scrolls Online’s latest Chapter, Elsweyr is well on the way, and over the weekend, I spent a little time in the PTR for Elsweyr. This gave me the opportunity to take a peek at the upcoming story, the new Necromancer class, and in general, just explore this beautiful new addition to Tamriel. These expansions are called chapters instead to appeal perhaps, to the Elder Scrolls fanbase, and to make them more personal/story-related, instead of the impersonal “expansion” title. It’s a marketing thing, but there’s nothing wrong with that. One of the other things I love about the ESO chapters, is they always appeal to new fans as well as the returning fanbase. As someone who does not play ESO half as often as I’d like, I can always step into the new expansion/chapter content without having to have completed the main story, hundreds of other quests, … [Read more...] about Elder Scrolls Online – Elsweyr Preview
Translations: LIFE AND ENDURANCE: Characters have a life bar and an endurance bar. When you take damage, it will generally subtract from your endurance bar. When endurance hits 0, you're knocked out, not dead. Once you're life has reached 0, you're dead and you will have to respawn at the nearest spawn point. In PvE, creatures are generally not evil so they will leave you alone once you're knocked out. If you don't get killed after being knocked out, you will eventually recover with some of your life gone. Of course players can continue to attack you and kill you after you've been knocked out, as long as they are willing to suffer the consequences. (Only matters on Syndesia of course. Tartaros is lawless). There are conditions that can cause you to lose your life, like sickness. There are spells that allow you to consume your own life and endurance. Assuming you don't get killed, you will eventually recover after being knocked out. The exact time hasn't been decided yet. Your allies … [Read more...] about Summary of the Survival & Travel Q&A livestream.
The most recent episode of The Psychology of Video Games podcast touches on a subject we don’t tackle very much: moral choices. It’s an interesting listen (there’s even a quote from Richard Garriott in there about a specific moral choice in the Ultima games), but the discussion focuses mostly on story-driven roleplaying games like Mass Effect, which often present small and large choices to the player that have a small or large impact on the way the story plays out. The psychologists argue that Moral foundations theory – a social-psych framework for understanding human morality – doesn’t quite work in video games, as players are presented with very different parameters and motivations and rulesets than in real life. (This is why we can’t always assume someone who slaughters a village in a game – or the academic on this podcast who plays Hitman – thinks that’d be OK in real life!) I thought for this week’s Overthinking we … [Read more...] about Massively Overthinking: Morality and compelling choices in MMOs