This weekend marked Runefest, the annual festival of all things RuneScape. While discussing all things past, present, and future, Jagex announced that Old School RuneScape will receive a new skill in the form of warding. Warding aims to fill a gap in RuneScape’s crafting. As the developer blog notes, while melee and range users have skills to create their armor, magic users aren’t so blessed. Mage equipment currently is either dropped from monsters or bought from players who in turn received them from monsters. The warding skill will aim to give mages their own alternative. In order to craft armors, players will need to gather materials from skills such as farming, hunter, or killing certain monsters, using new crops and beasts that will be added alongside the skill. Rune energy will need to be drawn from the various monoliths scattered throughout the world. Soapstones will be used to draw runic wards on the ground, and then the materials are used to create the desired … [Read more...] about Old School RuneScape Gets New Skill
Veterinarian skills needed
Ages ago on the MMORPG subreddit, a player made a bold statement: MMORPGs are designed for low-skill gamers. “I remember being dazzled by EverQuest and Ultima as a child,” he wrote, reminiscing about his memory of high difficulty old-school games. “I recently loaded up [Star Wars: The Old Republic] again, and I’m shocked. Piss easy. Everything. XP falling from the sky. Mobs dead in one GCD. Brainless. The same reason I quite every MMO. I never meet people, I never feel challenged. I just feel bored. ‘Wait till endgame’ isn’t gonna cut it anymore. I’m over it. I’m done. I feel like I’m just hitting the ‘Reward’ button again and again and again, solitary and alone, like a stupid little rat in the cage.” He then basically blames the perceived shift of the genre on people who don’t want games to be “like a job”: “The genre just seems to be fueled by mediocre, anti-social … [Read more...] about Massively Overthinking: Are MMOs designed for ‘low-skill gamers’?
Play Elder Scrolls OnlineLycanthropy has been a part of the Elder Scrolls lore since Daggerfall, even if it did kind of skip Oblivion. Elder Scrolls Online introduces lycanthropy as its own skill line with both passive and active skills. It was this fun skill line that helped me want to jump back into the game a couple of years ago. It’s not the most useful skill tree in the game, and it certainly isn’t as good as Vampirism when it comes to PvP, but I found it to be a lot of fun and would recommend it to players looking to explore some of the lore and interesting mechanics of ESO. In the next DLC for ESO, players take to opposite stance and actually hunt werewolves with the Order of the Silver Dawn. Although we don’t have many details about this next DLC, we know that one of the dungeons take place in the Order’s headquarters as its infested with werewolves, and the other takes place in Hircine’s Hunting Grounds. This Friday at 6 p.m. EDT, Dungeon Lead … [Read more...] about Tamriel Infinium: All the lore you need to know for Elder Scrolls Online’s Wolfhunter DLC
Playing games as an amateur is one thing, but it’s altogether a different matter if you are keen to be a professional gamer. Professional gamers attain their lot by a mixture of skill, dedication, and commitment, among other factors. But while most of us love playing games, whether we’re playing them online or face to face, if you want to advance yourself as a pro gamer, you may need to work on some skills which are also being utilized by professional gamblers. So, what do you need to know in order to be a professional gamer – or a professional gambler? Here’s a comparison. The skills of a professional gamer Would-be professional gamers will be happy to know that they can also take advantage of the pro gambler skillset, but the first thing you would need to find out is what it takes to be an actual professional gamer. There are some skills you need to develop as a pro gamer first, which include a complete dedication to the game, fast reflexes, an ability to … [Read more...] about A Comparison of the Skills You Need to be a Pro Gamer – or a Pro Gambler
Normally one of the first things you do in any MMO — or any RPG period — is choose a class. It will determine the strengths and weaknesses of your character for the rest of the game, and is probably the most important decision you can make. But some games don’t nail you down like that. These are games based on skill-based progression, where any character can pick and choose whatever abilities they like with little or no limitations. With time you might even be able to unlock every skill on a single character, depending on the game. One example might be Secret World Legends, and while it does technically have classes, I would also cite Elder Scrolls Online as a largely skill-based game. Class systems are so common I hardly need give examples. But which system is superior? The dominance of traditional classes would seem to argue strongly in their favor, but there are advantages to skill-based progression as well. Let’s look at the arguments for each. The Case for … [Read more...] about Examining Class-based Versus Skill-based Progression