One of the recurring jokes I use in this column’s comment section is the statement that it’d just be sad to think that fans are thinking more about the future of World of Warcraft than the developers are. It’s a joke only in the broadest sense of the term, not really meant to make you laugh so much as sigh sadly and smirk as you move on with your day. “Ha, good point, there really doesn’t seem to be much of an overarching plan.” Unfortunately, the more you think about the joke, the more depressing it gets. I actually started thinking about the joke, and the upsetting part is that when you seriously start looking at the game over the past six years or so… well, it sounds plausible. See, it’s not that I know the developers don’t have a plan. If I knew that, not only would I probably be guilty of some sort of high-end corporate espionage, but I also wouldn’t be speculating about this. But the key element here isn’t … [Read more...] about WoW Factor: Does World of Warcraft have a plan?
Vonage world plan
Well, now that hypothetical is not so much one any more. While we’re not going to get sent back in time and experience the WoW phenomenon and culture as it developed, World of Warcraft Classic is set to deliver the MMO as it was. And while we don’t know the specifics of what it will entail, our knowledge of the past means that we can take educated guesses about what will be present — and start to plan what we might do when it launches. I can’t see just up and leaving the current version of WoW to solely exist in Classic, but I am really excited to jump into it at least casually (as casually as one can in Vanilla, that is). I’m sure there will be all manner of hype and positive peer pressure around playing it, if Old School RuneScape and the EverQuest progression servers are any indication. I’ve been on-and-off considering what I might do when Classic comes out (my guess, December 2018). I do hope that there will be some sort of guild pulled together … [Read more...] about World of Warcraft: Contemplating WoW Classic plans
Recently ArenaNet talked about how one of the ways they are planning on keeping things feeling fresh is by doing more events between content updates. One example of these events is the no downstate in WvW event they did previously and has recently come back. Now we get our first look at the newest event World Boss Beat Down! advertisement World Bosses have existed since the launch of Guild Wars 2, some of them have received updates, and there are even some new ones which have been added over the years. However, over time the World Bosses have lost a bit of their draw, and it is quite possible players who didn’t play before Heart of Thorns might not even know what the World bosses are. Although, they might have encountered them randomly in their wanderings. For example, my first encounter with one was The Claw of Jormag in Frostgorge Sound, just wandering around the zone and oh look there’s an event. I’ll go check it out… and OMG GIANT DRAGON OF … [Read more...] about Guild Wars 2: Giving World Bosses the Beat Down
Last month, Blizzard dished out the deets on how World of Warcraft: Classic’s content will be divvied out in six discrete phases, but the plan was notably lacking PvP-related information. But if you were worried that WoW: Classic wouldn’t hearken back to the olden days of endless ganking in Southshore and Stranglethorn, worry no more — the devs have laid out their plans for rolling out PvP content. Like the PvE content, PvP content will trickle into the game in six phases. In phase one, PvP will be exactly like it was when World of Warcraft first launched — i.e., lawless and full of ganking with neither reward nor consequence. Phase two will introduce the honor system and PvP rank rewards, and phase three will open the gates on the game’s first battlegrounds, Alterac Valley (which is coming in its patch 1.12 flavor) and Warsong Gulch. Arathi Basin will follow shortly thereafter in phase four, and then finally, phase six will bring world PvP objectives in … [Read more...] about Blizzard lays out its plans for PvP in World of Warcraft Classic, teases Rise of Azshara stream
There’s a lot to be upset about with the World of Warcraft Battle for Azeroth prepatch. There’s stuff that just doesn’t feel good any more (and yes, go ahead and make your own jokes there about the implications of that statement, it’s justified). There are bugs and issues that weren’t adequately tested. There’s the fact that this expansion is really doing a grand job of screwing up lots of characterization. But with the pre-expansion event, we can look at a whole list of incredibly dumb things done just in this bit of the story. We only have the first half of the event live right now, of course, and there are lots of dumb choices surrounding this (the fact that the story is in this order, for example), but for today we’re going to be confining this solely to in-universe criticism. And there’s still a column’s worth of intensely dumb decisions being made by someone who is supposed to be a capable military commander, based on all … [Read more...] about WoW Factor: Dissecting the dumb plan in World of Warcraft’s War of Thorns