We don’t yet know everything we’re going to learn at the Tokyo fan festival about Shadowbringers, but we can be reasonably confident that it will involve a minimum of stuff about the upcoming system changes to Final Fantasy XIV. The stated plan is to unveil all of those in May, and while we can’t be entirely sure that sounds about right. We’ll learn a bit about Gunbreaker and the as-yet-undisclosed additional job (or jobs), but we won’t know all of the way role actions and job actions are changing. That having been said, what we’ve been promised is an evolution from Stormblood rather than a revolution. But having said all of that, I can already think of some system changes that I’d like to see, even if many of them seem rather unlikely with the game’s current design philosophy. So this isn’t meant as a list of demands so much as a wish list. If we get a couple of the things on this list, I’ll consider it a big win. More … [Read more...] about Wisdom of Nym: The system changes I’d like to see in Final Fantasy XIV: Shadowbringers
Whats it like to live in haywards heath
Since last week’s revelation that Activision and Bungie were parting ways and sending Destiny home to live with its real dad – oh yeah, and investors began investigating potential securities fraud over the deal – the internet has been nothing but speculation over the future of the franchise. Bungie’s weekly update addresses the concerns head-on. “Long-term, Bungie is committed to Destiny,” says franchise director Luke Smith. “We created the universe and we hold its future entirely in our hands. The vast majority of the team is hard at work envisioning future experiences, enemies, and ways to play the Guardian you’ve been building since 2014. We’re going to keep doing that. We’re thinking about what it means to be truly independent, what it means to self-publish, and crucially, what Destiny’s future can now look like for our players. It was a busy Fall, and it is going to be a busy year. When I look ahead and think about … [Read more...] about Bungie reiterates its commitment to Destiny 2 long-term as it previews short-term goals
I was just wondering: If I am a Beastman, and I want to live in Syndesia, is it even possible? To Live and create a town and perform all the usual things I could do if I was on Arboreus, plus being able to raid villages and engage in Pvp? This would probably determine whether i would want to be Beastman or Human. … [Read more...] about Will Beastmen Be Able To Engage In PVP On Syndesia?
Those interested in the business side of gaming should check out Nexon CEO Ownen Mahoney's presentation "IT’S A TRAP! - How to invest in video games without getting blown up": In the video above, Nexon's CEO talks about what it takes to make a successful game and how to avoid making mistakes. He also discusses the biggest pitfalls most investors and game companies make during development. FacebookTwitterReddit Related … [Read more...] about How to Invest in Video Game Companies
MOP reader Oleg suggested today’s Daily Grind in the bowels of the mystified comments under our piece on Entropia Universe on Wednesday. In a nutshell, the Swedish studio MindArk is angling to use the game as a “potential reality where human consciousness can be inserted into virtual characters, making it possible to continue to live on as an Avatar well after their human body has passed” – in other words, to make us immortal, to let us live on in MMO Entropia. The objection, as Oleg and other commenters noted, is that you might not actually want to live forever in Entropia. It’s a neo-capitalist technotopia where you cash in and out of the game to reality and back again. The game practically pioneered pay-to-win. So let’s say MindArk actually pulls off the kind of sci-fi AI it’s saying it’s working on. Would you actually want to do it, and more importantly, which MMORPG would you want to live in – forever? Every morning, the … [Read more...] about The Daily Grind: Which MMORPG would you want to ‘live’ in if you had to live there forever?