Yesterday, the team at Blizzard hosted an AMA on the World of Warcraft Classic Subreddit. There the team answered questions about the upcoming release of WoW Classic, touching on everything from potential microtransactions to performance concerns. Questions from the community ranged from asking about population size as well as plans in place to ensure a smooth launch. When asked about how Blizzard might handle a larger than expected population the morning of WoW Classic, Blizzard responded saying they had contingencies already in mind, including possibly offering free transfers right after launch to help alleviate overpopulation. . "We have contingency plans in place to bring up additional realms quickly if needed. We may also integrate character transfers (this ultimately became a service in original WoW.) As you can imagine, it’s difficult for us to gauge how many people will come to play Classic and stay on to experience max-level content. Ultimately, … [Read more...] about World of Warcraft Classic Reddit AMA Recap
Why warcraft classic
May 26, 2016 will go down in video game history as the date that the MMORPG genre was saved from oblivion. That was the fateful day that former Blizzard World of Warcraft Team Lead Mark Kern met with then President of Blizzard Mike Morhaime to present him with a petition of thousands of signatures clamoring for Blizzard to create an official classic version of the original WoW. Eventually, Mike Morhaime saw the wisdom of listening to the pleas of legions of disaffected WoW fans and finally relented. Later that year at BlizzCon 2017, a previous skeptical J. Allen Brack announced the good news that Blizzard would be indeed making World of Warcraft: Classic. For years, many hardcore and veteran WoW players unhappy with the state of WoW were playing on private legacy servers. They did this because the current version of WoW of 2018 was and is a mere shadow of the WoW of 2004. After years of bad decision decisions that streamlined gameplay, eroded challenge and minimized social interaction … [Read more...] about Why World of Warcraft Classic will Save the MMORPG Genre
Apparently a lot of the current World of Warcraft Classic closed beta testers are reporting things as bug that, well, simply aren't. There are enough of them, in fact, that Kalvax, the Classic community manager, posted a lengthy "Not a Bug" list on the forums. Some of the things that are actual features in the game include Tauren melee reach and hitboxes are larger than other races, Warrior health regen is working as intended and creature respawn rates are "much slower". Many, if not all, of the things listed below have been tweaked over the years with Blizzard adding huge balance improvements and quality of life fixes. While many veteran "vanilla" players may have their expectations firmly based in their experiences of the past, newcomers to the classic experience may wonder why so many of these exist. The following is a list of commonly-reported gameplay in WoW Classic that is not actually a bug, and is working as we expect it to: Tauren’s hitboxes and their melee reach is … [Read more...] about World of Warcraft Classic Team Releases the ‘Not a Bug’ List
One of the things that I tell people going back to Final Fantasy XI now is that the game is, well, a different animal – not just because of patches but because you can’t really transport you back in time to 2003 and replicate that precise experience. I can intellectually remember what it was like to play that game on a dial-up connection, for example, but I can’t really bring that experience back, nor can I flash back to a cultural zeitgeist surrounding the game. There’s no talk of FFXI Classic on the horizon, naturally. But there is World of Warcraft Classic in our near future. And it’s clear that the designers are hard at work trying their level best to make sure that the game itself is in a classic state. But there’s a whole lot of additional cultural cruft that I’d really like back for the game’s overall classic experience, so here’s an additional chunk of ways that we could get closer to the truly authentic Classic feel. 1. A … [Read more...] about Perfect Ten: Suggestions to make World of Warcraft Classic feel more authentic
Blizzard raised some eyebrows — and perhaps excitement — by announcing that it would be allowing both attendees and virtual ticket holders at BlizzCon the opportunity to play a demo of World of Warcraft Classic. Now, it’s obvious why the studio didn’t save this for a big stage announcement; got to sell them $50 tix, after all! But I can’t fault the studio for shrewd marketing and selling a $50 demo from 2004 to fans. We’re suckers for nostalgia. It’s not a particularly big draw for me. I’ll still peek at the game when it goes live, but I don’t need a demo to remind me what vanilla WoW was like. I suspect that for many people, this will be a quick way to satisfy curiosity in a few departments: Is playing vanilla WoW actually fun today or is it something we merely remember as fun but the times have changed? Can Blizzard pull this off and bring back classic-era WoW the way it was? Are there things about WoW vanilla that we forget? How … [Read more...] about What will we get out of the World of Warcraft Classic demo at BlizzCon?