In a conversation about the recent Starflight 3 Fig campaign – which you won’t see covered here since it’s not multiplayer, but let me throw in an OMG and a squeeee right now anyway – a guildie of mine wondered aloud whether anyone really cares about art books in these campaigns. I’m with him; art books aren’t my thing. I probably wouldn’t pay for soundtracks either since YouTube is awash in free video game music. On the other hand, I am a sucker for maps. I still have my original Ultima Online cloth map, for example, as well as my City of Heroes maps, the latter of which I used to hang on my walls because I never could freaking remember which line went where. This game doesn’t even exist formally anymore, but I still have my maps! I thought it would be a fun question to post to the team and the readers for this week’s Massively Overthinking: What’s your favorite MMORPG swag of all time? What was the game? Is it from a … [Read more...] about Massively Overthinking: What’s your favorite MMORPG swag of all time?
World of warcraft art book
The World of Warcraft Diary project by former Blizzard developer John Staats has turned to KickStarter. Staats is WoW's first 3D level designer and his book will touch on the design of the game from the ground up. The project sought $10,000 but is already nearing $30,000 with about four weeks to go. Supporter levels begin at $5 and run all the way to $300, each with a variety of digital and physical perks. My book, The World of Warcraft Diary, offers a rare, unfiltered, comprehensive look at game development. I start at WoW’s humble beginnings, and give a fly-on-the-wall access to the dev team’s conversations, debates, failed experiments, and internal pressures. Licensed by Blizzard Entertainment, it contains over 130 behind-the-scenes images (many of which have never been seen before). Every image is captioned and dated within the project's timeline. Although the book has been licensed by Blizzard, I didn’t write it like the average promotional … [Read more...] about The World of Warcraft Diary Project Turns to Kickstarter & It’s Already Funded!
Let me tell you a bit about me and how I play MMORPGs. Between two jobs and a family, my gaming time is relegated to the deep evening hours where peace descends upon our household. If it’s a good night, I can get in two full hours of adventuring through virtual worlds before I grow too tired to continue. Some nights it’s less. It has been a long time since I was able to sprint alongside the pack when a new expansion or game launches, so you have to picture me as the slowpoke waaaay in the back who keeps getting distracted by small details, stops to read the quest text, and takes screenshots like I’m putting together an art book. That’s me, the fluffy casual, and while plenty of folks have devoured vast swaths of World of Warcraft: Battle for Azeroth this week (including our own excellent Eliot), I’ve been rotating through my roster of characters and experiencing this engaging expansion at my own tempered pace. Does that mean that I lack a perspective or … [Read more...] about A fluffy casual’s starting perspective on World of Warcraft: Battle for Azeroth
Cover Due to professional interest, but also thanks to my general love for art, I’m always on the lookout for artbooks. They’re good for reference or just ordinary perusal on a rainy day, and I collect just about anything and everything that catches my eye. Several of my shelves, however, are especially dedicated to the realms of fantasy and sci-fi. Over the years, I’ve amassed artbooks featuring masterpieces by the greats such as Frank Frazetta or Brom, but also gaming-related books containing graphics and concept art from games like Guild Wars, World of Warcraft, Assassin’s Creed, Mass Effect, etc. Today, I want to give some love to The Art and Making of Star Wars: The Old Republic, which I was ecstatic to add to my collection this week. Remember, I was initially disappointed that no artbook was included in the retail collector’s edition of the game, but now that I am holding this gem in my hands, I am beginning to understand why. The Art and Making of … [Read more...] about Review: The Art And Making Of Star Wars: The Old Republic
Earlier this week, Redditor maxpower888 started an epic thread on the /r/mmorpg sub asking everyone to chime in and name his or her top five MMORPGs of all time. I thought it was a nifty thread to skim to see how many times the same games kept popping up (and the same games turned up in combination with each other). “You can tell how old people are by their lists,” one gamer objected, but I don’t think that’s necessarily true! So for this week’s Overthinking, we’re going to join in the fun, then explain our choices and puzzle out what those choices say about us — don’t forget to click the entries to expand them for explanations! You should do the same down in the comments! Andrew Ross (@dengarsw): Don’t forget to click each one for an explanation! #1: Asheron's CallI still think this is the game our genre needs to strive to return to, but in a modern way. Monthly updates with content. Developer lead but player controlled story … [Read more...] about Massively Overthinking: Our five favorite MMORPGs of all time